Used by Rogue’s Cloaks and Ghost Pirate Rum.
Player becomes translucent in a puff of pixels. Enemies ignore the player, though they are still susceptible to damage directed to other nearby players. As of Release 14.1, invisible status effect is removed from a player when hit by a quiet inflicting projectile.
Berserk
Used by Warrior’s Helms.
Increases attack speed by 50%. Nullified when Dazed.
Used by Seal of the Blasphemous Prayer and various boss-type enemies. Players also become invulnerable in between Arena rounds.
Target receives no damage from attacks.
Stun Immune (Icon - None)
Used by some boss enemies.
Target is immune to Knight’s stun. Visible only to the user (green text “Immune”) after a failed attempt.
Stasis Immune (Icon - None)
Used by all bosses and some of their minions.
Target is immune to Mystic’s stasis. Visible only to the user (red text “Immune”) after a failed attempt. All enemies gain stasis immunity for 3 second after going out of stasis.
*Used by Blue Drake Eggs, Archer’s high tier Quivers, Thunder Turret, Lion Archer, Scarab, Worshipping Priestess, Nut and Stone Guardian’s sword *
Renders target/player completely immobile.
Weak
Used by various bosses, Earth Golems, Urgle, and Crystal Prisoner Steeds.
Reduces player Attack to 0 (Base, 50% weapon damage). Nullifies effects of Damaging.
Stunned
Used by tiered Knight’s Shields, Sarcophagus, and Bes.
Renders enemy unable to attack, and player unable to use standard weapon.
Confused
Used by Blue Stars, Blue Shurikens, Yellow Stars, Sand Devils, Yellow Swarms, Bloated Zombies, and the Crystal Prisoner.
Changes controls. Left > Down, Down > Left, Right > Up, Up > Right, Rotate Left > Rotate Right, Rotate Right > Rotate Left.
Used by Urgle, Shield of Ogmur, Flame Turret, Lion Archer, Bes and Nut, Brute of Oryx, Trap Element.
Sets target’s Defense to 0. Damage done is purple when armor is broken.
Stasis
Used by Mystic’s Orbs and Orange Drake Eggs.
In this state the enemy turns gray and cannot move or attack but cannot be damaged.
Bleeding
Used by Yellow Drake Eggs, Lord of the Lost Lands, Hellhound, Snakepit Guard, Davy Jones.
Yellow floating pixels rise around the enemy. Deals damage over time to both monsters and players. Stops player’s HP regeneration. Cannot kill players.
Dazed
Used by Quiver of Thunder, Oryx’s Simulacrum, Black Moon
Effect on enemies: quantity of projectiles in a single shot is halved rounded down, but not less than 1 projectile;
effect on players: reduces player’s Dexterity to 0 (Base, 1.5 attacks per second). Nullifies effects of Berserk.
Sick
Used by Bile of Oryx, Kage Kami
Stops player’s HP regeneration, Making their Vitality 0, Cannot be healed.
Drunk
Used by Pirate Rum, Ghost Pirate Rum and Vintner of Oryx
Blurs the screen if Hardware Acceleration is disabled, or heavily warps the screen if Hardware Acceleration is enabled.
If a player cannot see their gameplay while drunk, they may choose to turn off Hardware Acceleration to return Drunk to a blurry screen.
Used by green pools in Mad Lab and Transformation Potion.* *In the case of the Mad Lab, Hexed can be used for the speed boost, which will not wear off until cleansed in the blue pools.
Replaces the target’s sprite with a random pet’s sprite.