Traps (Rev. 2)

Last updated: Release 11.1

Traps are used by Huntresses and are thrown in an arc. After 1.5 seconds it lands, and starts pulsing to indicate that it is set, this lasts 20 seconds. It is triggered when a monster walks into range. All tiered traps inflict Slow, and all traps have a trigger range half of their explosion radius.

Tier
Trap
Name
Cost
Radius
Damage
Duration
Stat Bonus
Fame Bonus
S
Hunting Trap
40 MP
4.0
50
3.0
1
Wilderlands Trap
60 MP
4.5
90
3.5
2
Deepforest Trap
80 MP
5.0
140
4.0
3
Savage Trap
100 MP
5.5
200
4.5
1%
4
Demonhunter Trap
120 MP
6.0
250
5.0
2%
5
Dragonstalker Trap
140 MP
6.5
300
5.5
3%
6
Giantcatcher Trap
140 MP
6.5
300
6.0
+2 VIT +2 WIS
4%
Coral Venom Trap
130 MP
4.0
3.5
+2 SPD +2 DEX
4%