MISTY SHEATH
Item Sprite created by @CaesarVIII
Projectile Sprite taken from Steam Pipe projectile
Constructed from the salvaged kogs of the Kogbold Steamworks. It constantly emits steam and can be pressurized in order to quickly propel its user from various angles. It is significantly warm however, causing slight discomfort in wielding it.
Tier | UT |
---|---|
MP Cost | 100 |
On Equip | +5 DEF, -5 HP |
Effect(s) | Shots hit multiple targets |
Propulsion: Dash in the direction you are moving | |
Shots | 3 (5°) |
Damage | 350–400 (average: 362.5) |
Projectile Speed | 16 tile(s)/second |
Lifetime | 0.5 second(s) |
Range | 8 tiles |
Stat Multiplier | 6/10/15/21/28% SPD boost |
Each stack lasts for 15 seconds | |
Dash Distance | 6 tile(s) |
Trail Damage | 1000 |
Max Dashes | 4 |
Cooldown | 3 Second(s) |
Soulbound | |
XP Bonus | 5% |
Feed Power | 900 |
Created From: x3 Kogbold Kogs (Given to the Tinkerer)
KOGBOLD KOG:
A kog from the Kogbold Steamworks, its strange build makes it ideal for constructing certain artifacts or tools.
Drops from: | Kogbold Enemies |
Soulbound: | |
Feed Power: | 250 |
More Info:
This is a follow up to the previous post I made for a UT from KBSW (Kogbold Steamworks). I had recently made a Kensei and tried it out a bit in the nexus, had a random idea to just make this UT since I thought it might be interesting to have different controls to dashing other than where your cursor is pointed at. The goal of this specific UT is to provide the Kensei with an alternative and comfortable means of maneuvering around the battlefield instead of focusing on damage. My previous post also has a “unique” means of obtaining the UT so I decided to also incorporate that here so as to have multiple examples or uses for the suggested “Kogbold Kogs”.
As for the actual item itself, it was originally like a semi-boiler like sheath as I originally wanted it to look like an exhaust pipe but the 8x8 pixel stuff seems to make it difficult for me to have it look nice, so I settled for the sprite provided by CaesarVIII (Thank you again for letting me use your sprite!). (I’m kinda bad at these art kinda things so just used the pre-existing projectiles from the Steam Pipe UT in KBSW).
Edits Summary
- Original Sprite: >>> changed to sprite provided by CaesarVIII for aesthetic reasons.
- Implemented changed suggested by @Leohe (Thanks again for the suggestions!) >>> Dash Distance to 6, Max Dashes to 4, ATK Boost to SPD Boost, Shot Pattern to be normalized.
- Implemented longer lasting stacks for more viability for dodging/rushing >>> 10s to 15s
What do you think about the idea?
- The idea is great! (4/4)
- The idea is good (3/4)
- The idea is okay (2/4)
- The idea is bad (1/4)
0 voters