Traps (Rev. 9)

Last updated: Release X.15.0.0

Traps are used by Huntresses and are thrown in an arc. After 1 second it lands, and starts pulsing to indicate that it is set, this lasts 20 seconds. It is triggered when a monster walks into range. All tiered traps inflict Slow, and all traps have a trigger range half of their explosion radius.

Tier
Trap
Name
Cost
Radius
Damage
Duration
Stat Bonus
Fame Bonus
Feed Power
0
Hunting Trap
40 MP
4.0
60
3.0
5
1
Wilderlands Trap
50 MP
4.5
95
3.5
10
2
Deepforest Trap
60 MP
5.0
140
4.0
20
3
Savage Trap
75 MP
5.5
200
4.5
1%
45
4
Demonhunter Trap
90 MP
6.0
260
5.0
+1 ATK
2%
90
5
Dragonstalker Trap
105 MP
6.5
320
5.5
+2 ATK
3%
185
6
Giantcatcher Trap
105 MP
6.5
350
6.0
+2 VIT +2 WIS +3 ATK
4%
380
Coral Venom Trap
100 MP
4.0
350
Does not slow, inflicts Paralyze for 3 seconds
+2 SPD +2 DEX
5%
700
Trap of the Vile Spirit
90 MP
3.0
650
Does not Inflict Slow
+20 HP +3 ATK +3 SPD
6%
900