Greater Nature Sprite (Rev. 5)

Last updated: 12.0.0

A powerful Sprite sworn to protect the forests from heroes. They are only called when a severe threat to nature is detected.

As with many enemies from evaluation bosses, this one is more dangerous than the boss itself. Highly-damaging, erratic, and constantly spawning dangerous Ents, it is a formidable threat (though it drops the rare and sought-after Quiver of Thunder).

Contents

Stats

HP: 3600
DEF: 7
EXP: 144
Location: Midlands
Setpiece: Tree Grove (Ent Ancient)

Levitates off of ground


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
45
8
13.6
Invulnerable Phase Passes Cover
55
8
13.6
Passes Cover Shots: 4 Trigger Range: 10 Cooldown: 1s Angle: 10

Behavior

  • Chase Ranges: 2 and 0.2
  • Chase Speeds: 2000 and 3
  • Circle Range: 4
  • Circle Speed: 15
  • Sight Range: 7
  • Spawn Distance: 11
  • Return Speed: 15
  • Stays invulnerable until Ent Ancient is finished growing
  • Flashes grey when vulnerable
  • Orders Ent Ancient to armor itself upon losing invulnerability
  • Invulnerable state despawns after 90 seconds
  • Vulnerable state despawns after 1 minute
  • Heals: Ent Ancient
    • Range: 15
    • Cooldown: 0.2s

Reproduction

Spawns From:

Ent Ancient

Spawns:

Ent

  • Max: 5
  • Cooldown: 3s
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Tips


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