Last updated: Release 25.0 |
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Seals are used by Paladins to dramatically increase the healing rate (20 HP/sec), a damage bonus (+50%) and a HP increase to the user and surrounding players for a short period of time.
Tier |
Seal |
Name |
Cost |
Range (@75wis) |
Duration (@75wis) |
HP Increase (@75wis) |
Stat Bonus |
Fame Bonus |
Feed Power |
---|---|---|---|---|---|---|---|---|---|
S |
65 MP |
4.5 (6.75) |
2.5 (3.75) |
5 |
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1 |
65 MP |
4.5 (6.75) |
3 (4.5) |
10 |
|||||
2 |
70 MP |
4.5 (6.75) |
3 (4.5) |
10 (15) |
20 |
||||
3 |
75 MP |
4.5 (6.75) |
3.5 (5.25) |
25 (37) |
1% |
45 |
|||
4 |
80 MP |
4.5 (6.75) |
3.5 (5.25) |
45 (67) |
2% |
90 |
|||
5 |
85 MP |
4.5 (6.75) |
4 (6) |
55 (82) 3% 185 | |||||
6 |
90 MP |
4.5 (6.75) |
4 (6) |
75 (112) |
4% |
380 |
|||
120 MP |
5 (7.5) |
5 (7.5) |
+4 SPD -4 DEF |
6% |
750 |
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Invulnerability on self for 1.2 (1.8) sec |
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ST |
100 MP |
4.5 (6.75) |
4 (6) |
60 (90) |
+2 ATT +5 VIT +5 WIS |
4% |
500 |
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*(Wisdom Modifier) [75 WIS]
SEAL HISTORY:
Before update 25.0.0 seals had just healing and damaging effect. The effects were longer.
After update 25.0.0 seals became better for players who are scared of insta kill.
Kabam add increase hp points effect.