Last updated: Release 27.7.5 |
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Shields provide extra defense for Knights and fire shots in an arc. Most shields inflict the Stunned status against enemies. Higher-tier shields have a wider projectile arc with multiple shots.
Unless stated otherwise below, all shields have Effect Duration: 3 seconds, Projectile Speed: 16, Range: 3.2, Shots pass through obstacles, and Shots hit multiple targets.
Shield |
Tier |
Name |
Projectile |
Cost |
Shots |
Damage |
Stat Bonus |
Fame Bonus |
Feed Power |
---|---|---|---|---|---|---|---|---|---|
0 |
85 MP |
1 |
55-90 (72.5) Inflicts Stunned |
+2 DEF |
5 |
||||
1 |
85 MP |
2 |
100-140 (240) Inflicts Stunned |
+3 DEF |
10 |
||||
2 |
90 MP |
3 |
150-190 (510) Inflicts Stunned |
+4 DEF |
20 |
||||
3 |
90 MP |
3 |
190-240 (645) Inflicts Stunned |
+6 DEF |
1% |
45 |
|||
4 |
95 MP |
4 |
230-280 (1020) Inflicts Stunned |
+8 DEF |
2% |
90 |
|||
5 |
95 MP |
4 |
270-330 (1200) Inflicts Stunned |
+10 DEF |
3% |
185 |
|||
6 |
100 MP |
5 |
300-360 (1650) Inflicts Stunned |
+12 DEF +20 HP +20 MP |
4% |
380 |
|||
100 MP |
4 |
250-300 (1100) Inflicts Stunned |
+7 DEF +3 SPD |
175 |
|||||
90 MP |
2 |
+2 ATT +10 DEF +2 SPD |
6% |
800 |
|||||
70 MP/s |
1 |
While key held: Invulnerable on self -40 SPD on self for 5 seconds Disables all MP recovery When key released: 200-220 (210) Projectile speed: 13 Range: 5.2 Amplitude: 0.65 Frequency: 0.2 Effect: -30 SPD on self for 5 seconds Cooldown: 5s |
6% |
850 |
|||||
100 MP |
5 |
+60 HP +14 DEF |
6% |
1000 |
|||||
75 MP |
5 |
4% |
500 |
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Limited Edition |
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UT |
100 MP |
5 |
300-360 (1650) Inflicts Stunned |
+12 DEF +20 HP +20 MP |
4% |
380 |
|||
90 MP |
2 |
+2 ATT +10 DEF +2 SPD |
7% |
800 |
|||||
80 MP |
5 |
+17 DEF |
6% |
900 |
|||||
100 MP |
5 |
300-360 (1650) Inflicts Stunned |
+12 DEF +2 VIT +2 WIS |
4% |
380 |