Last updated: Release X.16.0 |
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Seals are used by Paladins to grant a dramatic increase to the healing rate (20 HP/sec), a damage bonus (+50%), and a HP increase to the user and surrounding players for a short period of time. The HP increase also counts as a small heal.
Tier |
Seal |
Name |
Cost |
Range (@75wis) |
Duration (@75wis) |
HP Increase (@75wis) |
Stat Bonus |
Fame Bonus |
Feed Power |
---|---|---|---|---|---|---|---|---|---|
0 |
65 MP |
4.5 (6.75) |
2.5 (3.75) |
5 |
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1 |
65 MP |
4.5 (6.75) |
3 (4.5) |
10 |
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2 |
70 MP |
4.5 (6.75) |
3 (4.5) |
10 (15) |
20 |
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3 |
75 MP |
4.5 (6.75) |
3.5 (5.25) |
25 (37) |
1% |
45 |
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4 |
80 MP |
4.5 (6.75) |
3.5 (5.25) |
45 (67) |
2% |
90 |
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5 |
85 MP |
4.5 (6.75) |
4 (6) |
55 (82) | 3% |
185 |
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6 |
90 MP |
4.5 (6.75) |
4 (6) |
75 (112) |
4% |
380 |
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120 MP |
5 (7.5) |
5 (7.5) |
+4 SPD -4 DEF |
6% |
750 |
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Invulnerability on self for 1.2 (1.8) sec |
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135 MP |
3 (Pillar) |
4.5 |
+5 DEF |
6% |
1,300 |
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Summon a stationary Marble Pillar that provides Armored and Damaging to everyone in range (3 tiles) |
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100 MP |
4.5 (6.75) |
4 (6) |
60 (90) |
+2 ATT +5 VIT +5 WIS |
4% |
500 |
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Limited Edition |
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6 |
90 MP |
4.5 (6.75) |
4 (6) |
75 (112) |
4% |
380 |
History
Before update 25.0.0 Seals had just healing and damaging effect and had a longer effect time: up to 10 seconds (tier 5/6). This allowed players to keep themselves buffed forever with a ~level 60 mana heal pet.
After update 25.0.0 Tiered seals gave the status effects: damaging and healing. In addition, there was also a health boost with a Wisdom Modifier attached.