Last updated: Exalt Version 2.0.2.0 (Aug 2021) |
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The King’s Crossbowman is an enemy found within The Shatters.
Base HP: 5,500 ( Enemy Adaptive HP Scaling)
DEF: 20 (25 if Accursed)
EXP: 750 (0 if Accursed)
Location: The Shatters
Immune to Stasis
Immune to Stun
Immune to Paralyze
Counts towards Humanoid Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
325 |
12 |
14.4 |
Shots hit multiple targets Shots pass through obstacles |
||
210 |
9.5 |
12.35 |
Shots hit multiple targets Shots pass through obstacles |
||
210 |
1 |
11.15 |
Shots hit multiple targets Shots pass through obstacles Acceleration:99.9 tiles/sec2 after 0.1 seconds Max. Speed = 9.5 |
||
365 |
12 |
14.4 |
From Accursed variant Shots hit multiple targets Shots pass through obstacles |
||
260 |
9.5 |
12.35 |
From Accursed variant Shots hit multiple targets Shots pass through obstacles |
||
260 |
1 |
11.15 |
From Accursed variant Shots hit multiple targets Shots pass through obstacles Acceleration:99.9 tiles/sec2 after 0.1 seconds Max. Speed = 9.5 |
Maintains its distance, either firing a single blue arrow which inflicts massive damage and predicts player movement, or an omnidirectional sweeping barrage of flaming arrows. The barrage attack seems to be used less frequently than its “heavy” attack.
The Crossbowman noticeably telegraphs its attacks with it entering a firing stance and its eye igniting with flame for a brief moment before it fires. Right before it attacks, the Crossbowman will flash white if it’s about to use its blue arrow, and flash red if it’s about to use its barrage.
The Accursed variant behaves more aggressively, but otherwise acts the same. When killed, it will turn into a cursed grave that will resurrect it after a period of time.
None.
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