Last updated: Exalt Version 1.0.3.0 (Sep 2020) |
---|
Click on the image/name for additional information.
Limited indicates the item can only be obtained intermittently from seasonal events or is no longer available. Some limited rings can still be obtainable by trading with other players or as drops from dungeons whose keys are no longer sold.
Some untiered items have the ST designation in place of UT in the item’s description box, indicating they are a Set Tier item.
Ring |
Tier |
Name |
Stat Bonus |
Effect(s) |
Fame Bonus |
Feed Power |
|||
---|---|---|---|---|---|---|---|---|---|
+3 VIT +3 WIS |
- |
- |
110 |
||||||
+3 ATT +3 SPD |
- |
- |
110 |
||||||
+3 DEX +3 WIS |
- |
- |
150 |
||||||
+10 VIT +10 SPD -100 MP -10 WIS |
- |
- |
400 |
||||||
+2 SPD +2 DEX +2 VIT +2 WIS |
- |
1% |
200 |
||||||
+40 HP +3 ATT +3 DEX |
- |
2% |
400 |
||||||
+5 VIT +5 WIS |
- |
3% |
400 |
||||||
+30 HP +30 MP +1 ATT +1 DEF +1 SPD +1 DEX +1 VIT +1 WIS |
- |
3% |
500 |
||||||
+75 MP +5 SPD +5 WIS |
- |
4% |
350 |
||||||
+60 HP +60 MP +4 DEF +4 VIT |
- |
4% |
500 |
||||||
- |
Restores 150 HP when taking damage when below 300 HP. Cooldown: 60s |
4% |
850 |
||||||
+190 HP |
- |
5% |
350 |
||||||
+60 HP +60 MP +10 ATT -5 DEF |
- |
5% |
800 |
||||||
+100 MP +4 DEX +4 WIS |
- |
5% |
800 |
||||||
+60 HP +60 MP +4 SPD +4 DEX |
- |
5% |
800 |
||||||
+100 HP +4 ATT +4 DEF |
- |
5% |
800 |
||||||
+60 HP +6 DEF +8 SPD |
On Taking Damage: Invisible for 8 seconds Damage Threshold: Damage ≥ 70 Cooldown: 45 seconds |
5% |
850 |
||||||
+60 HP +60 MP +6 ATT +6 DEF |
- |
5% |
1,000 |
||||||
+110 MP +6 DEF +6 SPD |
- |
5% |
1,200 |
||||||
+110 HP +6 ATT +6 DEX |
- |
5% |
1,400 |
||||||
+6 ATT +6 DEF +6 SPD +6 DEX |
- |
6% |
1,000 |
||||||
+100 HP +5 DEF +5 WIS |
- |
6% |
1,000 |
||||||
+110 HP +110 MP +6 SPD |
- |
6% |
1,000 |
||||||
+3 DEX +6 DEF +120 HP |
On Taking Damage: Shots above 50 damage summon a following cranium which deals 150 damage every 0.2 seconds for 5 seconds and zaps enemies in a radius of 6 squares Cooldown: 5 seconds |
7% |
1,000 |
||||||
+140 HP +8 ATT |
On Shoot: ATT boost (+12 ATT) on self for 4 second if the user is Invisible. Cooldown: 1.4 seconds |
7% |
1,000 |
||||||
+90 HP +40 MP +8 DEX +5 DEF |
- |
7% |
1,000 |
||||||
+90 HP +4 SPD +4 DEX |
On Ability Use: Summons a banner which deals 400-600 damage each second within 6 tiles and grants Damaging to players within 3 tiles Duration: 4 seconds Cooldown: 10 seconds |
7% |
1,000 |
||||||
+80 HP +80 MP +4 ATT +4 DEF +4 SPD +4 DEX +4 VIT +4 WIS |
- |
7% |
1,500 |
||||||
+140 HP +5 DEF |
Mad God’s Hubris: DEX boost (+10 DEX) while attacking if your health is above 90% Max HP |
8% |
1,000 |
||||||
Special Themed |
|||||||||
+10 HP +1 ATT +1 DEX |
- |
4% |
250 |
||||||
+30 HP +40 MP +3 DEX |
- |
4% |
400 |
||||||
+75 MP +7 DEF +6 DEX |
- |
4% |
500 |
||||||
+50 MP +2 SPD +2 VIT +2 WIS +2 DEX +3 DEF |
- |
4% |
500 |
||||||
+80 HP +4 ATT +4 SPD |
- |
4% |
500 |
||||||
+60 HP +5 DEF -5 VIT +5 WIS |
- |
4% |
500 |
||||||
+80 HP +5 VIT +5 SPD |
- |
4% |
550 |
||||||
ST |
+80 HP +5 WIS +5 VIT |
Increases the power of the Hallowed Hide if worn in conjunction |
4% |
550 |
|||||
+115 HP +5 SPD |
- |
4% |
600 |
||||||
+40 HP +50 MP +5 ATT +5 SPD -3 DEX |
- |
4% |
600 |
||||||
+50 HP +3 ATT +9 VIT |
- |
4% |
600 |
||||||
+70 MP +5 SPD +7 DEX |
- |
4% |
600 |
||||||
ST |
+5 DEF +5 VIT +50 HP |
Increases the power of the Embellished Quiver if worn in conjunction |
4% |
600 |
|||||
+75 HP +5 ATT +5 VIT |
- |
4% |
650 |
||||||
+100 MP +5 ATT +5 WIS -2 VIT |
- |
4% |
650 |
||||||
+120 HP +4 DEF |
- |
4% |
650 |
||||||
+15 HP +50 MP +5 ATT +8 WIS |
- |
5% |
400 |
||||||
+25 HP +25 MP +5 VIT +10 WIS |
- |
5% |
400 |
||||||
+45 HP +45 MP +8 DEF |
- |
5% |
500 |
||||||
-80 HP -80 MP -4 ATT -4 DEF -4 SPD -4 DEX -4 VIT -4 WIS |
- |
5% |
500 |
||||||
+150 HP -5 SPD |
- |
5% |
600 |
||||||
+70 HP +3 ATT +3 SPD |
- |
5% |
650 |
||||||
+70 HP +5 DEF +5 SPD |
- |
5% |
700 |
||||||
+75 MP +3 DEF +4 SPD +4 ATT |
- |
5% |
750 |
||||||
+100 HP +5 ATT |
- |
5% |
750 |
||||||
+55 HP +8 SPD |
- |
5% |
750 |
||||||
+70 HP +4 WIS +4 DEX |
On Taking Damage: 15% chance to spawn a decoy rabbit for five seconds. Cooldown: 20 seconds On Taking Damage: 15% chance to spawn a dove to aid you in combat for five seconds. Dove Combat: 200 damage every 0.5 seconds, within five tiles. Cooldown: 20 seconds |
5% |
750 |
||||||
+70 HP +50 MP +6 WIS |
Increases the power of the Angel’s Fanfare if worn in conjunction |
5% |
800 |
||||||
+1 DEX |
- |
6% |
0 |
||||||
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. On Taking Damage: 10% chance to throw poison. Impact Damage: 50 Total Damage: 1500 Duration: 4.5 seconds Cooldown: 10 seconds |
7% |
750 |
||||||
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. On Taking Damage: 10% chance to Break the armor of surrounding enemies (2.5 radius) for 4 seconds. Cooldown: 10 seconds |
7% |
750 |
||||||
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. On Taking Damage: 10% chance to paralyze surrounding (3.5 radius) enemies for 4 seconds. Cooldown: 10 seconds |
7% |
750 |
||||||
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. On Taking Damage: 10% chance to create a decoy. Cooldown: 10 seconds |
7% |
750 |
||||||
Limited Edition |
|||||||||
UT |
+1 SPD +1 DEX +1 VIT |
- |
1% |
200 |
|||||
UT |
+2 SPD +2 DEX +2 VIT |
- |
2% |
350 |
|||||
UT |
+3 SPD +3 DEX +3 VIT |
- |
3% |
500 |
|||||
UT |
+20 HP +20 MP +1 ATT +1 DEF +1 SPD +1 DEX +1 VIT +1 WIS |
- |
3% |
700 |
|||||
UT |
+8 DEF |
- |
4% |
300 |
|||||
UT |
+180 HP |
- |
5% |
325 |
|||||
UT |
+180 MP |
- |
5% |
325 |
|||||
UT |
+180 MP |
- |
5% |
325 |
|||||
UT |
+180 HP |
- |
5% |
325 |
|||||
+150 MP +5 WIS |
- |
5% |
350 |
||||||
+150 HP +5 VIT |
- |
5% |
350 |
||||||
UT |
+180 HP +5 VIT +5 WIS |
- |
5% |
700 |
|||||
+100 MP +4 DEX +4 WIS |
- |
5% |
800 |
||||||
+60 HP +60 MP +4 SPD +4 DEX |
- |
5% |
800 |
||||||
+100 HP +4 ATT +4 DEF |
- |
5% |
800 |
||||||
UT |
+110 HP +6 ATT +6 DEX |
- |
5% |
1,400 |
|||||
+50 HP +4 DEF +3 DEX |
6% |
800 |
|||||||
UT |
+5 ATT +10 SPD +5 DEX |
- |
7% |
500 |
|||||
UT |
+60 HP +60 MP +10 SPD +5 DEX |
- |
7% |
500 |
|||||
UT |
+90 MP +4 SPD +4 DEX |
On Taking Damage: 10% chance to spawn an Oryxmas Tree that inflicts Energized to surrounding players for 4 seconds and deals 50 damage to surrounding enemies every 0.2 seconds. Cooldown: 10 seconds |
7% |
700 |
|||||
UT |
+50 HP +50 MP +4 DEF +4 VIT |
On Taking Damage: 10% chance to spawn an Oryxmas Tree that inflicts Weak to surrounding enemies for 4 seconds and deals 50 damage to surrounding enemies every 0.2 seconds. Cooldown: 10 seconds |
7% |
700 |
|||||
UT |
+90 HP +4 SPD +4 DEX |
On Taking Damage: 10% chance to spawn an Oryxmas Tree that inflicts Exposed to surrounding enemies for 4 seconds and deals 50 damage every 0.2 seconds. Cooldown: 10 seconds |
7% |
700 |
|||||
ST |
+140 HP |
- |
4% |
300 |
|||||
ST |
+20 HP +10 MP +3 ATT +2 DEF |
- |
4% |
500 |
|||||
ST |
+25 HP -2 SPD +4 DEX +4 VIT +4 WIS |
- |
4% |
500 |
|||||
ST |
+75 MP +7 DEX +6 DEF |
- |
4% |
500 |
|||||
ST |
+50 HP +3 ATT +9 VIT |
- |
4% |
600 |
|||||
+15 HP +50 MP +5 ATT +8 WIS |
- |
5% |
400 |
||||||
ST |
+10 HP +10 MP +5 DEF +1 ATT |
- |
5% |
500 |
|||||
+45 HP +45 MP +8 DEF |
- |
5% |
500 |
||||||
+70 HP +5 DEF +5 SPD |
- |
5% |
700 |
||||||
ST |
+10 DEF |
On Taking Damage: 10% chance to summon an Easter Bunny when getting hit by a projectile. Cooldown: 45 seconds |
7% |
325 |
|||||
ST |
+180 HP |
- |
7% |
325 |
|||||
ST |
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. |
7% |
750 |
|||||
ST |
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. Effect: Restores 150 HP when taking damage when below 300 HP Cooldown: 60 seconds On Taking Damage: 5% chance to trigger one of the Alien Cores effects Cooldown: 15 seconds |
7% |
750 |
|||||
ST |
- |
Oryxmas Unity: Gain strength based on the amount of Oryxmas Gear you wear. On Taking Damage: 10% chance to spawn an Oryxmas Tree that applies Exposed and Weak to surrounding enemies and Energized to surrounding players. It deals 50 damage to surrounding enemies every 0.2 seconds. Cooldown: 10 seconds |
7% |
1000 |