Last updated: Exalt Version 1.3.0.0 (Dec 2020) |
---|
Untiered Rings are rings obtainable year-round.
Some untiered items have the ST designation in place of UT in the item’s description box, indicating they are a Set Tier item.
For a list of limited rings, see Limited Rings.
Click on the image/name for additional information.
Ring |
Tier |
Name |
Stat Bonus |
Effect(s) |
Fame Bonus |
Feed Power |
|||
---|---|---|---|---|---|---|---|---|---|
+20 HP +2 DEF |
- |
- |
50 |
||||||
+3 VIT +3 WIS |
On Taking Damage: 5% chance to inflict Slowed to enemies within 3 tiles for 3 seconds Cooldown: 10 seconds |
- |
110 |
||||||
+3 ATT +3 SPD |
On Ability Use: Speedy for 2 seconds Cooldown: 5 seconds |
- |
110 |
||||||
+3 DEX +3 WIS |
- |
- |
150 |
||||||
+10 VIT +10 SPD -100 MP -10 WIS |
- |
- |
400 |
||||||
+2 SPD +2 DEX +2 VIT +2 WIS |
- |
2% |
200 |
||||||
+75 MP +5 SPD +5 WIS |
- |
3% |
350 |
||||||
+40 HP +3 ATT +3 DEX |
- |
3% |
400 |
||||||
+5 VIT +5 WIS |
- |
3% |
400 |
||||||
+30 HP +30 MP +1 ATT +1 DEF +1 SPD +1 DEX +1 VIT +1 WIS |
- |
3% |
500 |
||||||
+190 HP |
- |
5% |
350 |
||||||
+60 HP +60 MP +4 DEF +4 VIT |
- |
5% |
500 |
||||||
- |
Proc: Restores 150 HP when taking damage when below 300 HP. Cooldown: 60s |
5% |
850 |
||||||
+60 HP +60 MP +10 ATT -5 DEF |
- |
6% |
800 |
||||||
+100 MP +4 DEX +4 WIS |
- |
6% |
800 |
||||||
+60 HP +60 MP +4 SPD +4 DEX |
- |
6% |
800 |
||||||
+100 HP +4 ATT +4 DEF |
- |
6% |
800 |
||||||
+100 MP +4 DEX +4 WIS |
- |
6% |
800 |
||||||
+60 HP +60 MP +4 SPD +4 DEX |
- |
6% |
800 |
||||||
+100 HP +4 ATT +4 DEF |
- |
6% |
800 |
||||||
+60 HP +6 DEF +8 SPD |
On Taking Damage: Invisible for 8 seconds Damage Threshold: Damage ≥ 70 Cooldown: 45 seconds |
6% |
850 |
||||||
+70 HP +70 MP +5 VIT +5 DEF |
On Hit: Retaliates with a psychic attack |
6% |
950 |
||||||
+6 ATT +6 DEF +6 SPD +6 DEX |
- |
7% |
1,000 |
||||||
+100 HP +5 DEF +5 WIS |
- |
7% |
1,000 |
||||||
+110 HP +110 MP +6 SPD |
- |
7% |
1,000 |
||||||
+60 HP +60 MP +6 ATT +6 DEF |
- |
7% |
1,000 |
||||||
+110 MP +6 DEF +6 SPD |
- |
7% |
1,200 |
||||||
+110 HP +6 ATT +6 DEX |
- |
7% |
1,400 |
||||||
+3 DEX +6 DEF +120 HP |
On Taking Damage: Shots above 50 damage summon a following cranium which deals 150 damage every 0.2 seconds for 5 seconds and zaps enemies in a radius of 6 squares Cooldown: 5 seconds |
8% |
1,000 |
||||||
+140 HP +8 ATT |
On Shoot: ATT boost (+12 ATT) on self for 4 second if the user is Invisible. Cooldown: 1.4 seconds |
8% |
1,000 |
||||||
+90 HP +40 MP +8 DEX +5 DEF |
- |
8% |
1,000 |
||||||
+90 HP +4 SPD +4 DEX |
On Ability Use: Summons a banner which deals 400-600 damage each second within 6 tiles and grants Damaging to players within 3 tiles Duration: 4 seconds Cooldown: 10 seconds |
8% |
1,000 |
||||||
+140 HP +5 DEF |
Mad God’s Hubris: DEX boost (+10 DEX) while attacking if your health is above 90% Max HP |
8% |
1,000 |
||||||
+80 HP +80 MP +4 ATT +4 DEF +4 SPD +4 DEX +4 VIT +4 WIS |
- |
8% |
1,500 |
||||||
Special Themed |
|||||||||
+10 HP +1 ATT +1 DEX |
- |
4% |
250 |
||||||
+15 HP +50 MP +5 ATT +8 WIS |
- |
4% |
400 |
||||||
+25 HP +25 MP +5 VIT +10 WIS |
- |
4% |
400 |
||||||
+30 HP +40 MP +3 DEX |
- |
4% |
400 |
||||||
+50 MP +2 SPD +2 VIT +2 WIS +2 DEX +3 DEF |
- |
4% |
500 |
||||||
+45 HP +45 MP +8 DEF |
- |
4% |
500 |
||||||
+75 MP +7 DEF +6 DEX |
- |
4% |
500 |
||||||
+80 HP +4 ATT +4 SPD |
- |
4% |
500 |
||||||
+60 HP +5 DEF -5 VIT +5 WIS |
- |
4% |
500 |
||||||
+80 HP +5 VIT +5 SPD |
- |
4% |
550 |
||||||
+80 HP +5 WIS +5 VIT |
Effect: Increases the power of the Hallowed Hide if worn in conjunction |
4% |
550 |
||||||
+115 HP +5 SPD |
- |
4% |
600 |
||||||
+40 HP +50 MP +5 ATT +5 SPD -3 DEX |
- |
4% |
600 |
||||||
+50 HP +3 ATT +9 VIT |
- |
4% |
600 |
||||||
+70 MP +5 SPD +7 DEX |
- |
4% |
600 |
||||||
+150 HP -5 SPD |
- |
4% |
600 |
||||||
+5 DEF +5 VIT +50 HP |
Effect: Increases the power of the Embellished Quiver if worn in conjunction |
4% |
600 |
||||||
+75 HP +5 ATT +5 VIT |
- |
4% |
650 |
||||||
+100 MP +5 ATT +5 WIS -2 VIT |
- |
4% |
650 |
||||||
+120 HP +4 DEF |
- |
4% |
650 |
||||||
+70 HP +3 ATT +3 SPD |
- |
4% |
650 |
||||||
+70 HP +5 DEF +5 SPD |
- |
4% |
700 |
||||||
+75 MP +3 DEF +4 SPD +4 ATT |
- |
4% |
750 |
||||||
+100 HP +5 ATT |
- |
4% |
750 |
||||||
+55 HP +8 SPD |
- |
4% |
750 |
||||||
+70 HP +4 WIS +4 DEX |
On Taking Damage: 15% chance to spawn a decoy rabbit for five seconds. Cooldown: 20 seconds On Taking Damage: 15% chance to spawn a dove to aid you in combat for five seconds. Dove Combat: 200 damage every 0.5 seconds, within five tiles. Cooldown: 20 seconds |
4% |
750 |
||||||
+70 HP +50 MP +6 WIS |
Effect: Increases the power of the Angel’s Fanfare if worn in conjunction |
4% |
800 |
||||||
+1 DEX |
- |
5% |
0 |
||||||
-80 HP -80 MP -4 ATT -4 DEF -4 SPD -4 DEX -4 VIT -4 WIS |
- |
5% |
500 |
||||||
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. On Taking Damage: 10% chance to throw poison. Impact Damage: 50 Total Damage: 1500 Duration: 4.5 seconds Cooldown: 10 seconds |
6% |
750 |
||||||
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. On Taking Damage: 10% chance to Break the armor of surrounding enemies (2.5 radius) for 4 seconds. Cooldown: 10 seconds |
6% |
750 |
||||||
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. On Taking Damage: 10% chance to paralyze surrounding (3.5 radius) enemies for 4 seconds. Cooldown: 10 seconds |
6% |
750 |
||||||
- |
Alien Catalyst: Gain strength based on the amount of Alien Gear you wear. On Taking Damage: 10% chance to create a decoy. Cooldown: 10 seconds |
6% |
750 |