Dungeon Guides (Rev. 6)

Many dungeons in Realm are perhaps the most reliable sources for stat potions and loot. These guides contain strategies on how to find and complete these.

Dungeon Smith method

The "Dungeon Smith method" is a simple dungeon-based method for maxing to 6/8 and beyond within days. Use the guides as advice to run through the difficulty order below:

  • Tutorial (HP/MP/starter ring) > Pirate Cave (starter gear) > Forest Maze > Forbidden Jungle (XP/starter gear) > Spider Den (healing ichors). These can help level up, provide gear, and refill your stacks of regeneration potions. Use these to help you reach level 20.
  • Snake Pit (SPD) > Sprite World (DEX/DEF). These are essential stats and relatively simple dungeons that help make you offensively ready. Remember to farm the native sprite gods in sprite worlds for attack.
  • Undead Lair (WIS) > Abyss of Demons (DEF/VIT). Wis is not as important as def or vit, but is easier to obtain to the relative difficulty of the abyss.
  • Ocean Trench (MANA) > Tomb of the Ancients (LIFE). These are the only sources of the HP and MP increase potions, and among the most difficult areas in the game.

Note that with the exceptions of mana and life, there are many alternative sources of stat potions, including the various other dungeons listed below.

*Note: As of 5/3/2013, Forest Maze does not have a guide yet since it is a relatively new dungeon.

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