Gulpord the Slime God S (Rev. 3)

Gulpord the Slime God S

Even smaller slimes created when Gulpord splits up further after taking damage.

Contents

Stats

HP: 3,000 (+20% [600 HP] per player in Dungeon)
DEF: 25
EXP: 0
Location: Toxic Sewers

Immune to Stasis

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Combat

Attacks

Aesthetics Damage Condition effects Speed (tiles/sec) Range (tiles) Comments
Poison Fireball 55 8.5 14.45
Red Star 25 Armor Broken for 1s 5 8.75

Behavior

Acts similarly to it’s bigger variant, but in reverse. Circles the area, firing shotguns of armor breaking stars and radial bursts of poison fireballs. When it reaches low health, it will sink into the ground and disappear until Gulpord enters his final phase.

Reproduction

Spawns from:
Gulpord the Slime God MGulpord the Slime God M

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Drops

None

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Tips and Strategies

  • If you’re playing melee class, it’s a bit more complicated than previous because there are more enemies. It’s harder to avoid armor break shots, so unless you have a very good pet, it is more advisable to return sometimes to safety, the time to regenerate lost HP, and to start again.
  • If you’re playing ranged class with low defence, Just try to touch it by staying away, especially to avoid getting armor break.
  • This phase is a bit different to play as Rogue than the previous with bigger slime, because while cloaked, the slime fire normals shots, this potentially means more damage. But it is not difficult to avoid them, and these enemies do not have much HP, so faster to kill.

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