Toxic Sewers

Last updated: X12
Toxic Sewers
Difficulty: 4Difficulty: 4Difficulty: 4Difficulty: 4

The Toxic Sewers is a medium-level dungeon that is a source of Potions of Defense, the Murky Toxin and the Void Blade. Entrances to the Toxic Sewers are dropped from Slime Gods.

Key

Toxic Sewers Key The Toxic Sewers Key is available in the Nexus for 50 Realm Gold.

Guide

See the Toxic Sewers Guide for a complete walk-through on the dungeon and all its enemies.

Notes:
  • There is an abundance of toxic goo in the hallways which inflicts Sick for a few seconds. Don’t forget to step out of it every once in a while to heal!
  • The “Natural Slime Gods” inside this dungeon have a higher chance to drop a Potion of Defense than their realm counterpart, similar to that of the Sprite World and Abyss of Demons.

Contents

Example Layout

Layout of the Toxic Sewers
Back to top

Screenshot

screenie

Enemies

Back to top

Dungeon Boss

Gulpord the Slime God
Gulpord the Slime God

Treasure Room Boss

Master RatMaster Rat

Back to top

Tips and Strategies

Strategies: Be helpful and edit the article, would ya?
*Note: These tips are general tips for all classes, and all players. Very tanky classes may be able to ignore *

Try and stick to the sides of the hallways and on the walkways, as the sewer water applies sick which can result in your death due to a lack of HP regeneration! Notably, the water in the narrow hallways between rooms does NOT cause sick. Just make sure not to over zealously stick to the hallways to the point that those pesky pesky brutes can take a good whack at you (PSA they can do triple digit DPS if you are unmaxed).

Before engaging in a fight with Gulpord, it should be noted that there are three slime gods surrounding him. Combine those slimes with Gulpord’s armor break can spell a quick death for any class! Due to this, it’s a good idea to clear the slime gods by walking on the very edge of the boss room (The area with sewage). This act is similar to what is done in an abyss, although in a sewers, walking along the grating will activate Gulpord.

Though you may have high defense, beware of Gulpord’s final phase, where he will flash red and rush at the nearest player, throwing armor break around in addition to slow. He may be big, but he moves fast and does large amounts of damage. Just to make it more of a pain, he is immune to stun at this phase, so knights are not as effective. If you have a Crystal Sword, now’s the time to use it.

An archer/huntress/sorc/necro with slow are all great choices for Gulpord, as slowing him during his final phase can give you a lot more breathing room.

There are 2 Potions of Defense guaranteed for 2 players, so it’s worth doing it duo.

It’s worth mentioning that there are exactly 8 rooms to the boss room (not counting spawn room and boss room) in every Toxic Sewers. If you are close to the 8th room and it’s not under the boss, you should go back and look for other way.

The entrance to the boss is always from the south (bottom of the minimap), as is the entrance to the treasure room.
Back to top

Drops of Interest