Dungeons consist of a network of rooms, containing various types of monsters based on the theme of the dungeon. The last room will contain one or more boss enemies, which may drop special items. These items may be considered as inferior, or extremely useful.
To reach a dungeon, it is necessary to kill certain enemies, which will randomly or systematically open the entrance to that dungeon. Any player can enter to fight the monsters inside, usually by clicking “Enter” or using the interact key when standing on an entrance.
All portals stay open for 30 seconds, except for the Locked Wine Cellar Portal (open for two minutes).
|Candyland Hunting Grounds||3||N|
|Cave of a Thousand Treasures||3||N|
|Abyss of Demons||4||Y|
|The Puppet Master’s Theatre||4||N|
|Manor of the Immortals||4||Y|
|Davy Jones’s Locker||4||N|
|Lair of Draconis||4||N|
|The Crawling Depths||
|Tomb of the Ancients||5||Y|
Two minutes after the realm closes, all players within the realm (not in dungeons) will be transported to Oryx’s Castle, which consists of multiple areas. None of these are required for the Tunnel Rat fame bonus.
|Oryx’s Castle||No portal||2 minutes after realm closes||4|
Must be opened with a Wine Cellar Incantation
|Court of Oryx||
Event Dungeons are dungeons that are only available for the course of an event. None of these dungeons are required for Tunnel Rat.
|Rainbow Road||1||St. Patrick’s Day 2017|
|Halloween Haunted Cemetery||3||Halloween 2016|
|Belladonna’s Garden||None||4||Player Appreciation Event; Valentine’s Day 2017|
|Ice Tomb||5||Winter 2016-17|
|Battle for the Nexus||None||5||A week after the hacking of RotMG by SwatSec; Occasional mystery boxes|
These dungeons are neither dropped by enemies nor opened by keys.