Necromancer (Rev. 6)

Last updated: 19.0

The Necromancer drains life from his enemies to heal himself and his allies.

Click here for a guide on how to use the Necromancer effectively.

The Necromancer must be unlocked: Reach level 20 with Wizard and level 20 with Priest.

Necromancer Equipment slots and starting gear
Staff: Energy Staff
Skull: Necrotic Skull
Robe: None
Ring: None
Initial Stats
Gain Per Level
Average at 20
Base Stat Cap
Hit Points
100
20 to 30
575
670
Magic Points
100
5 to 15
290
385
Attack
12
1 to 2
40
60
Defense
0
0
0
25
Speed
10
0 to 2
29
50
Dexterity
15
1 to 2
43
60
Vitality
10
0 to 1
19
30
Wisdom
12
1 to 2
40
75

Technical Details: All values exclude bonuses from equipment

Weapon
Ability
Armor
Ring
Total
Hit Points
+180
+180
850
Magic Points
+55
+180
+235
620
Attack
+4
+9
+13
73
Defense
+13
+9
+22
47
Speed
+10
+10
60
Dexterity
+9
+9
69
Vitality
+2
+4
+10
+16
46
Wisdom
+2
+8
+9
+19
94

Technical Details: Assuming you have maxed all stats


Alt Skins
Death Mage Skin