Last updated: Exalt Version 3.3.5.0 (Mar 2023) |
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Skulls give Necromancers the ability to instantly deal AoE damage to enemies and instantly heal off enemies for himself and nearby allies.
As of Patch X.16.0 (Aug 2017), the heal is separate from damage and now skulls also scale with wisdom. Past 50 WIS, skulls will receive bonuses such as increased damage and healing range. The damage bonuses are different per skull but the Heal radius increase is always 0.5 tiles per 10 WIS over 50, with the exception of the Skull of Corrupted Souls, which has a heal radius increase of 0.8 tiles per 10 WIS over 50. Tier 1 Skulls and above now ignore a certain amount of defense making skulls more effective.
After Exalt Version 3.3.5.0 (Mar 2023) all skulls have a Heal Range of 4 tiles, unless otherwise mentioned.
The total amount of the Heal is restored for each player within range, not divided between them. The heal can never exceed the amount of health that the enemies have.
The WisMod for Skulls’ damage depends on the Skull. Generally, the following formula holds true:
Damage =
Due to a bug, the damage shown on the tooltip of a wismod-affected Skull may display an incorrect value.
Skull | Tier | Name | Cost | Radius | Base Damage | Heal | Stat Bonus | Defense Ignored | XP Bonus | Feed Power |
---|---|---|---|---|---|---|---|---|---|---|
0 | Necrotic Skull | 40 MP | 2.5 | 65 | 25 | 5 | ||||
1 | Breathtaker Skull | 55 MP | 2.75 | 95 | 45 | +5 HP | 5 | 10 | ||
2 | Heartstealer Skull | 70 MP | 3 | 140 | 65 | +15 HP | 10 | 20 | ||
3 | Soul Siphon Skull | 85 MP | 3.25 | 180 | 90 | +30 HP | 15 | 1% | 45 | |
4 | Essence Tap Skull | 100 MP | 3.5 | 230 | 100 | +45 HP | 25 | 2% | 90 | |
5 | Lifedrinker Skull | 110 MP | 3.75 | 270 | 105 | +60 HP | 35 | 4% | 185 | |
6 | Bloodsucker Skull | 115 MP | 3.75 | 300 | 110 | +90 HP +20 MP |
40 | 6% | 380 | |
7 |
Mindwaster Skull | 120 MP | 4 | 320 | 120 | +120 HP +40 MP |
45 | 8% | 570 |
Skull | Tier | Name | Cost | Radius | Base Damage and Other Effects | Heal | Stat Bonus | Defense Ignored | XP Bonus | Feed Power |
---|---|---|---|---|---|---|---|---|---|---|
UT | Cracked Crystal Skull | 90 MP | 4.5 | 170 | 50 | +50 HP | 20 | 2% | 300 | |
UT | Epiphany Skull | 100 MP | - | - Summons a mind minion to enlighten foes |
- | - | 4% | 500 | ||
UT |
Demon Lord’s Skull | 120 MP | 4 | 200 On ability use, 100% chance to summon an undead demon minion (200 damage on enemies every 0.6 seconds for 6 seconds) |
0 | +65 HP | 125 | 7% | 700 | |
UT | Skullish Remains of Esben | 110 MP | 3 | 260 Slowed for 2.5s |
90 | +40 HP -3 SPD +4 ATT |
30 | 7% | 800 | |
UT | Sealed Crystal Skull | 100 MP | 5 | 270 | 75 | +50 HP +4 DEX +4 VIT |
70 | 7% | 900 | |
UT |
Perennial Cranium | 115 MP | 3.5 | 150 Create a perennial plant that lasts 5 seconds |
60 | +60 HP +4 SPD +4 VIT |
40 | 7% | 900 | |
UT |
Brain Cube | 135 MP | 2.25 | 400 Summons Brain Cube that explodes 3 times, initially healing and then dealing damage decreasing damage over a wider area. |
50 | +50 MP +6 DEX |
50 | 7% | 1,000 | |
UT |
Skull of Endless Torment | 110 MP | 3.25 | 250 Purify self on hitting 2 enemies Purify group on hitting 4 enemies |
80 | +50 HP +3 DEF +3 DEX |
20 | 7% | 1,000 | |
UT |
Skull of Corrupted Souls | 100 MP | 2.5 | 260 Curse for 4s |
80 | +66 HP +6 VIT |
40 | 7% | 1,300 |
Skull | Tier | Name | Cost | Radius | Base Damage and Other Effects | Heal | Stat Bonus | Defense Ignored | XP Bonus | Feed Power |
---|---|---|---|---|---|---|---|---|---|---|
ST |
Cubic Frame | 130 MP | - | - Cubic Resurrection: Summon a decaying cube to aid you in combat. Decaying Cube: Inflicts 175 damage every 0.2 seconds within 4 tiles, reduced by 25 damage every second. Lifetime: 4 seconds Cooldown: 2 seconds |
0 | +5 DEF | - | 6% | 850 | |
ST |
Ritual Skull | 150 MP | 3 | 225-1650 Healing within circle With Fang Necklace: Circle gives Berserk With Soul Gem Amulet: Circle inflicts Slowed Cooldown: 6 seconds |
0 | +2 DEX +4 ATT |
0 | 6% | 850 | |
ST |
Memento Mori | 120 MP | 3.5 | 500 Damaging to self for 3s |
0 | +5 VIT +10 ATT |
500 | 7% | 900 |
Skull | Tier | Name | Cost | Radius | Base Damage and Other Effects | Heal | Stat Bonus | Defense Ignored | XP Bonus | Feed Power |
---|---|---|---|---|---|---|---|---|---|---|
UT | Skull of Krampus | 115 MP | 3.75 | 300 | 110 | +90 HP +20 MP |
40 | 7% | 380 | |
ST |
Hooded Skull | 120 MP | 3.5 | 500 Damaging to self for 3s |
0 | +5 VIT +10 ATT |
500 | 7% | 900 |