Warrior Puppet (Rev. 10)

Last updated: 25.0.0

Contents

Stats

HP: 1500
DEF: 20
EXP: 160
Location: The Puppet Master’s Theatre


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
White Bolt
110
4.5
4.5
White Bolt
110
4.5
6.75

Behavior

The Warrior Puppet alternates between these 2 phases.

Normal Phase

The Warrior Puppet wanders around, firing shots at the nearest player. After enough time, he will enter his “berserk” phase.

Berserk Phase

The Warrior Puppet stops moving, gains the Armored status and gains massively increased attack speed. This lasts only for a couple of seconds, but he is able to deal and receive massive damage during this time.


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Tips and Strategies

  • Do not get close to it when it enters its berserk stage. The massively increased fire rate of its already high-damage shots will deal insane damage to even high-defense characters.
  • A wizard can easily spell-bomb them when they’re not moving.
  • If you get paralyzed by an Archer Puppet when one of these guys go “berserk”, may as well nexus or say good-bye to your 3/8.

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Trivia

The Warrior Puppet’s berserk phase is identical to the buff given by the Helm of the Juggernaut, except for the fact that it increases the fire rate of only the Warrior Puppet.

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