Fame Bonuses are applied immediately when a character dies, and are added to the character’s base fame to determine the total fame received by the player from the death.
The fame bonuses one’s (living) character currently has achieved can be accessed via the Fame Overview screen
Note: As of Exalt Version 1.2.0.0 (Oct 2020), Fame Bonuses no longer stack multiplicatively.
Achievements
Stats Bonuses
Catagory |
Threshold |
Bonus |
Description |
Repeatable |
Special |
Ancestor |
+20 Fame |
First death of any of your characters (one per account). |
False |
Maxing |
Life
Mana
Attack
Defense
Speed
Dexterity
Vitality
Wisdom
|
+5%, +200 Fame
+5%, +200 Fame
+2.5%, +100 Fame
+2.5%, +100 Fame
+2.5%, +100 Fame
+2.5%, +100 Fame
+2.5%, +100 Fame
+2.5%, +100 Fame
|
Max Your character’s stats
- Note: The bonuses will be rewarded regaurdless of order completed
|
False |
Cartography |
200,000
1,000,000
4,000,000
10,000,000
25,000,000
|
+20 Fame
+100 Fame
|
Uncover X amount of tiles.
|
True |
Quest Completes |
25
100
400
1,000
2,000
|
+20
+200
|
Complete X amount of quests |
True |
Combat Proficiency |
8,000
40,000
200,000
800,000
2,000,000
|
+20
+100
|
Hit an enemy X amount of times.
Note: Only projectiles shot by the player count towards this bonus. Pet abilities and AoE damage sources such as assassin do not count
|
True |
Party Level Ups |
25
50
100
400
1,000
|
|
Get a kill that causes someone to level up X amount of times |
True |
Potions |
25
100
400
1000
|
+20
+50
+200
|
Consumed any item considerd a potion X amount of times
Note: All items that have “Potion” in their description count towards this bonus, with the exception of hp and mp pots used via their dedicated hotkeys
|
True |
Ability |
100
500
2,500
10,000
25,000
|
+20
+50
+200
|
Used an ability X amount of times |
True |
Teleport |
50
200
500
1,000
2,500
|
+20
+50
|
Teleport to an other player or with an ability X amount of times. |
True |
Enemy Bonuses
Catagory |
Threshold |
Bonus |
Monster Kills |
2,000
5,000
10,000
50,000
100,000
|
+20 Fame
+50 Fame
+200 Fame
|
God Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
+100 Fame
|
Lesser God Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
|
Oryx Kills |
1
10
25
50
100
|
|
Encounter Kills |
5
10
25
50
100
|
+20 Fame
|
Hero Kills |
5
10
25
50
100
|
+20 Fame
|
Cube Kills |
25
50
100
500
1,000
|
+20 Fame
|
Critter Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
|
Beast Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
|
Humanoid Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
|
Undead Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
|
Nature Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
|
Construct Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
|
Grotesque Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
|
Structure Kills |
200
1,000
5,000
10,000
50,000
|
+20 Fame
|
Notes about God Kills
God kills do not count as monster kills.
Notes about Party Level Ups
Credit for this is given when another player levels up, as a result of the XP earned, from any enemies you have killed. Players that level up will not count toward your Party Level Ups unless you killed the enemy that caused them to level up.
Fame Overview Screen
Players can view the statistics of their living characters and their dungeons completion stats by either clicking on the fame icon associated with the desired character on the character select screen, or by clicking on the blue “i” icon next to the earned fame in the Nexus. This panel will show what bonuses the character would qualify for should it die as-equipped and at the amount of base fame it had earned up to that point.
The Formula
Prior to Exalt Version 1.2.0.0 (Oct 2020), total fame was recalculated multiplicatively with each additional achievement, with all bonuses stacking as they are listed (i.e. ‘Explorer’ calculates only after ‘Sniper’ calculation). Each bonus is rounded down.
Example: If a character gained 100 base fame and earned the following bonuses: Mundane (25% bonus), Accurate (10% bonus) and Friend of the cubes (10% bonus), the process of calculation used to look like:
100 base fame
100 fame * 0.25 = 25 fame (Mundane bonus)
(100 + 25) fame * 0.1 = 12 fame (Accurate bonus rounded down)
(100 + 25 + 12) fame * 0.1 = 13 fame (Friend of the Cubes bonus rounded down)
Result: 100 + 25 + 12 + 13 = 150 fame
However, after said release, the process would go as follows as additively:
100 base fame
100 fame * 0.25 = 25 fame (Mundane bonus)
100 fame * 0.1 = 10 fame (Accurate bonus)
100 fame * 0.1 = 10 fame (Friend of the Cubes)
Result: 100 + 25 + 10 + 10 = 145 fame
You are ultimately in control of most of the fame bonuses your character earns. Some bonuses are suitable if you simply want to earn all 5 quest stars with a specific class. Here are some example bonuses to go for and their boosts (First Born and Well Equipped not included). Note that the percentages shown are a rough percentage of the base fame that would become your total fame (calculated using 1000 base fame).
Note, again, that these bonuses are not applicable as of October 15, 2020.
Average Joe - 146.6%
- Tunnel Rat
- Enemy of the Gods
- Explorer
- Cartographer
- Team Player
Challenging Pete - 161.2%
- Tunnel Rat
- Enemy of the Gods
- Explorer
- Cartographer
- Team Player
- Friend of the Cubes
Only the Permanent Bonuses - 177.3%
- Tunnel Rat
- Oryx Slayer
- Explorer
- Cartographer
- Team Player
- Leader of Men
- Doer of Deeds
Grinding Smith - 276.8%
- Thirsty
- Mundane
- Tunnel Rat
- Enemy of the Gods
- Accurate
- Explorer
- Cartographer
- Team Player
- Friend of the Cubes
Hardcore Max - 368.5%
- Thirsty
- Mundane
- Tunnel Rat
- Enemy of the Gods
- Slayer of the Gods
- Oryx Slayer
- Accurate
- Sharpshooter
- Explorer
- Cartographer
- Team Player
- Friend of the Cubes
Totally Insane but Theoretically Possible - 613%
- Thirsty
- Mundane
- Boots on the Ground
- Tunnel Rat
- Enemy of the Gods
- Slayer of the Gods
- Oryx Slayer
- Accurate
- Sharpshooter
- Sniper
- Explorer
- Cartographer
- Team Player
- Leader of Men
- Doer of Deeds
- Friend of the Cubes
- Ancestor
Example of fame bonuses earning a character ~332% of base fame