Fame Bonuses are applied immediately when a character dies, and are added to the character’s base fame to determine the total fame received by the player from the death.
The fame bonuses one’s (living) character currently has achieved can be accessed via the Fame Overview screen:
|First death of any of your characters (one per account).|
|Only earned once per class. Beat previous best level for this class.
|Pacifist||+25% Fame||Never shot a projectile which hit an enemy. It doesn’t matter if the enemy suffered zero damage. Hits from ability use do count if the ability uses a projectile: quivers, spells, shields, stars and wakizashi. Requires level 20.|
|Thirsty||+25% Fame||Never drank a potion from inventory. Items are designated to be potions if the item’s footnote (hover over the item) contains the label `Potion`. You can still drink any potion (including Stat potions) as long as it is located in a loot bag on the ground. Health Potions and Magic Potions can be drank from their special inventory stack without affecting this fame bonus. Requires level 20.|
|Mundane||+25% Fame||Never used an ability. Requires level 20.|
|Boots on the Ground||+25% Fame||Never teleported - either via ability, or to another player. Requires level 20.|
|Tunnel Rat||+10% Fame||Granted upon completing certain dungeons. All of the dungeons required can be found as realm portal drops. You must exit the dungeon via the Realm Portal for the game to count a completion - returning to the Nexus either via hotkey or the Nexus icon after the dungeon boss is defeated will not count as a completion.
To get Tunnel Rat it is necessary to have completed:
|Enemy of the Gods||+10% Fame||More than 10% of kills are gods. Requires level 20.|
|Slayer of the Gods||+10% Fame||More than 50% of kills are gods. Requires level 20.|
|Oryx Slayer||+10% Fame||Dealt the killing blow to Oryx - either Oryx 1 or Oryx 2.|
|Accurate (*)||+10% Fame||Accuracy of better than 25%. Requires level 20.|
|Sharpshooter (*)||+10% Fame||Accuracy of better than 50%. Requires level 20.|
|Sniper (*)||+10% Fame||Accuracy of better than 75%. Requires level 20.|
|Explorer||+5% Fame||More than 1,000,000 tiles uncovered.|
|Cartographer||+5% Fame||More than 4,000,000 tiles uncovered.|
|Team Player (**)||+10% Fame||More than 100 party member level ups.|
|Leader of Men (**)||+10% Fame||More than 1,000 party member level ups.|
|Doer of Deeds||+10% Fame||More than 1,000 quests completed.|
|Friend of the Cubes||+10% Fame||Never killed a cube. Includes any of the following:
|Well Equipped||Varies||By wearing powerful items, you also get additional fame. The % is shown on the equipment, and is additive.|
|First Born||+10% Fame||Best total fame (not necessarily base fame) of any of your previous incarnations.|
(*) Notes about accuracy
Accuracy = hits/shots. An effective way to increase your accuracy is to fire at stationary, invulnerable enemies, such as the Mysterious Crystal (when alone, or in small groups), or any of the three Tomb bosses before they activate. The easiest and most efficient way is to attack the turrets in the tutorial. By using piercing weapons, it is possible to achieve over 100% accuracy; this is because one shot can count for more than one hit. Keep in mind, weapons that fire multiple projectiles per attack will count every individual shot against your accuracy; this means that each burst of a Golden Bow, for example, would add three shots to your total shot count.
(**) Note about Level up Assists
Credit for this is given when your shot kills a monster and someone else gains a level because of the XP from that monster dying. It is not simply having people level up near you.
A general word of note is that earning progressive bonuses such as Cartographer will not remove the bonuses that precede them. For example, if you earn Cartographer, you will also receive the Explorer bonus in addition to the bonus from Cartographer. This stacking also applies to the Leader of Men, Sharpshooter, Sniper, and Slayer of the Gods bonuses.
It is also worth noting that some of these bonuses are permanent, meaning that when the conditions are fulfilled, they will remain fulfilled for the life of that character. Examples of permanent bonuses are Oryx Slayer and Doer of Deeds.
Fame Overview Screen
Players can view the statistics of their living characters and their dungeons completion stats by either clicking on the fame icon associated with the desired character on the character select screen, or by clicking on the blue “i” icon next to the earned fame in the Nexus. This panel will show what bonuses the character would qualify for should it die as-equipped and at the amount of base fame it had earned up to that point.
Total fame is recalculated with each additional achievement. All bonuses stack as they are listed (i.e. ‘Explorer’ calculates only after ‘Sniper’ calculation). Each bonus is rounded down.
Example: If a character gained 100 base fame and earned the following bonuses: Mundane (25% bonus), Accurate (10% bonus) and Friend of the cubes (10% bonus), the process of calculation will look like:
100 base fame 100 fame * 0.25 = 25 fame (Mundane bonus) (100 + 25) fame * 0.1 = 12 fame (Accurate bonus rounded down) (100 + 25 + 12) fame * 0.1 = 13 fame (Friend of the Cubes bonus rounded down) Result: 100 + 25 + 12 + 13 = 150 fame
You are ultimately in control of most of the fame bonuses your character earns. Some bonuses are suitable if you simply want to earn all 5 quest stars with a specific class. Here are some example bonuses to go for and their boosts (First Born and Well Equipped not included). Note that the percentages shown are a rough percentage of the base fame that would become your total fame (calculated using 1000 base fame).
Average Joe - 146.6%
Challenging Pete - 161.2%
Only the Permanent Bonuses - 177.3%
Grinding Smith - 276.8%
Hardcore Max - 368.5%
Totally Insane but Theoretically Possible - 613%
Example of fame bonuses earning a character ~332% of base fame