Last updated: 19.0 |
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The Paladin can deal damage at close range, wear heavy armor, and heal himself and his allies.
Click here for a guide on how to use the Paladin effectively.
The Paladin must be unlocked: Reach level 20 with Priest and level 20 with Knight.
Equipment slots and starting gear Sword: Short Sword Seals: Seal of the Initiate Heavy Armor: None Ring: None |
Initial Stats |
Gain Per Level |
Average at 20 |
Base Stat Cap |
|
---|---|---|---|---|
Hit Points |
200 |
20 to 30 |
675 |
770 |
Magic Points |
100 |
2 to 8 |
195 |
252 |
Attack |
12 |
1 to 2 |
40 |
50 |
Defense |
0 |
0 |
0 |
25 |
Speed |
7 |
0 to 2 |
26 |
50 |
Dexterity |
10 |
0 to 2 |
29 |
50 |
Vitality |
10 |
0 to 1 |
19 |
40 |
Wisdom |
10 |
1 to 2 |
38 |
75 |
Technical Details: All values exclude bonuses from equipment
Weapon |
Ability |
Armor |
Ring |
Total |
||||||
---|---|---|---|---|---|---|---|---|---|---|
Hit Points |
+180 |
+180 |
950 |
|||||||
Magic Points |
+150 |
+180 |
+330 |
582 |
||||||
Attack |
+3 |
+9 |
+12 |
62 |
||||||
Defense |
+30 |
+9 |
+39 |
64 |
||||||
Speed |
+5 |
+3 |
+10 |
+18 |
68 |
|||||
Dexterity |
+9 |
+9 |
59 |
|||||||
Vitality |
+2 |
+3 |
+10 |
+15 |
55 |
|||||
Wisdom |
+2 |
+5 |
+9 |
+16 |
91 |
Technical Details: Assuming you have maxed all stats