# Seal of the Initiate

Seal of the Initiate: A holy seal of divine favor.

Tier: 0 (Starter)
MP Cost: 65
Duration: $\left\{\begin{matrix}&space;2.5&space;&&space;\text{wis}<30\\&space;2.5+\frac{\text{wis}}{60}&&space;30\leq\text{wis}\\&space;\end{matrix}\right.$   seconds
Range: $\left\{\begin{matrix}&space;4.5&space;&&space;\text{wis}<30\\&space;4.5+\frac{3\cdot\text{wis}}{100}&&space;30\leq\text{wis}\\&space;\end{matrix}\right.$   sqrs
Party Effects: Healing and Damaging
Feed Power: 5

Notes:
For those who like to keep their starter abilities, keep this. Great for healing little bits of damage after something like a bleeding attack. However, take note that the Seal of the Pilgrim (T1) has better stats and costs exactly the same amount of MP.

Descriptions in-game are currently bugged, causing wis-affecting equipment to appear to have twice the effect they really do (this effect is only for the descriptions- not the actual result). This page shows the actual formulas, not the ones based off the (incorrect) descriptions

Seals
 T0. Seal of the Initiate
Limited Edition