Last updated: 15.0.0 |
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Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
20 |
Weak for 6s |
7 |
10.15 |
Horizontal and Vertical Traps
Piercing
Passes Cover |
|
20 |
Blind for 2s |
7 |
10.15 |
Horizontal and Vertical Traps
Piercing
Passes Cover |
|
20 |
Armor Broken for 2.4s |
7 |
10.15 |
Horizontal and Vertical Traps
Piercing
Passes Cover |
|
20 |
Weak for 6s |
7 |
2.59 |
Diagonal Traps
Piercing
Passes Cover |
|
20 |
Blind for 2s |
7 |
2.59 |
Diagonal Traps
Piercing
Passes Cover |
|
20 |
Armor Broken for 2.4s |
7 |
2.59 |
Diagonal Traps
Piercing
Passes Cover |
Trap Elements do not move. They are invulnerable to damage and despawn after 5-6 seconds.
Below is the Trap Element spawn and bullet pattern if the Urgle that they spawned from were stationary.
Spawns From:
Urgle
None