Last updated: Release 27.7.XMAS |
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Glacius is one of the three bosses of the Ice Tomb, along with Frimar and Polaris. Glacius’s attacks deal very heavy damage, and he will also periodically spawn Ice Golems, which quickly chase players and can paralyze them.
This is a slightly more durable, reskinned version of Geb, a Tomb of the Ancients boss.
The Realm Eye says: |
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Aspirant to Geb, Glacius passed the time trapped in a glacier by practicing all of his idol’s moves. The eons spent in the Ice Tomb allowed him to fully master the abilities of the old god he admired. |
HP: 75,000 (+20% [15,000 HP] per player in Dungeon)
DEF: 30
EXP: 195
Location: Ice Tomb
Counts towards god kills
Quest Boss
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
280 |
8 |
16 |
Piercing | ||
100 |
Slowed for 5s |
4 |
14.4 |
Boomerang Piercing | |
30 |
10 |
20 |
Pierces Armor | ||
0 |
Weak for 10s |
12 |
60 |
Piercing | |
80 |
6 |
12 |
Parametric | ||
200 |
5 |
20 |
Piercing | ||
120 | - | Radius: 4 | |||
70 | - | Radius: 5-6 | |||
40 | - | Radius: 8-10 | |||
Unlike the regular tomb version, Glacius does not have any dialogue.
Awakening Phase
Upon being awakened, Glacius circles around the boss room. He does not fire any bullets. After a certain amount of damage, he fires rings of weakening bullets and begins to rapidly fire pairs of ice magic bullets at players and throwing red bombs. If more damage is dealt to him, he will fully awaken and move on to the next phase. He cannot be stasised until he is fully woken.
Battle Phase
Glacius stops firing the rings of weakening bullets and adds radial bursts of ice magic and ice star boomerangs to his attacks. He also fires shotguns of blue bolts aimed at the nearest player. As he takes damage, the number of his projectiles and frequency of his attacks increase. He may sometimes also fire a messy barrage of icicles that float around.
Occasionally Glacius will flash and start hugging one of the other tomb bosses, or one of the other tomb bosses will flash and start hugging Glacius.
At a certain amount of damage, Glacius starts spawning Aqua Artifacts and Ice Golems, and he begins to toss low-damage bombs with an extremely wide blast radius. When his health is low enough, he moves into his rage phase .
Rage Phase
Glacius will flash red, temporarily become invulnerable, and become stationary while firing all of his attacks simultaneously. He will slowly back away from players when approached, and will jump back into the middle of the room should he be backed into a wall. Note that he continues to spawn Aqua Artifacts and Ice Golems in this phase.
Spawns:
None (items can drop from the Test Chest, which spawns after all 3 bosses are defeated.)
When Glacius is in rage mode, it can be very difficult for melee classes. It is advised to bring ghost pirate rum if you do not have a ranged class or rogue during the tomb.