Crystallised Cyclops (Rev. 6)

Last updated: X.31.9.2

The Crystallised Cyclops is an enemy found in the Crystal Cavern. It is one of the five Crystal Guardian minibosses spawned by the Crystal Entity during its battle.

Contents

Stats

HP: 50,000 (+20% [10,000 HP] per player in dungeon)
DEF: 30
EXP: 5,000
Location: Crystal Cavern

Immune to Stasis
Immune to Stun
Immune to Paralyze


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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Crystal Shard
160
10
22.2
Pierces Players
Amplitude: 0.1
Frequency: 0.21
Stinger
160
10
22.2
Pierces Players
Amplitude: 0.1
Frequency: 0.21
Crystal Shard
20
2
2.4
Pierces Players
Crystal Shard
20
6
7.2
Pierces Players
Crystal Shard
20
12
14.4
Pierces Players
Crystal Shard
20
16
19.2
Pierces Players
Crystal Shard
20
20
24
Pierces Players
pD Maw Shot 3
85
6
18
From Split Shots
Pierces Players

Behavior

Moves to one corner of the room before firing a complex barrage of projectiles - shot-machine guns of stingers and shards aimed behind it, along with narrowing V-shaped bursts of crystal shards that each explode into a +-shape of smaller shots. After finishing a barrage, it will rest for a moment before picking another corner and repeating the attack. Note that it always chooses the top corner first.

Drops

None

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Tips and Strategies

Because its shots fired outside of the pentagon deal much higher damage, it is important to stay within the arena. Another important note is that it has a safespot that is very close in front of it, but be wary of fractals.

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History

Before release X32.4.1, the sprite originally looked like this:
Old Crystallised Cyclops sprite