|Last updated: Exalt Version 184.108.40.206 (Aug 2020)|
The Crystal Cavern is an extremely dangerous dungeon that is the second part of the Abandoned Mineshaft, with the Fungal Cavern being the first. Like the first part, the dungeon is a source of Life Potions, assorted Greater Stat Potions, T14 Armor, and numerous untiered items. In addition, three pieces of the Crystal Kunoichi ST Set can drop here.
|The Realm Eye says:|
Steamhammer’s Mining Co. began an ambitious operation to dig deeper beneath the realm than any humanoid had ever gone.
Surpassing even the depth of other subterranean manmade feats like the Toxic Sewers and Lost Halls, this enormous mineshaft extended nearly to Shaitan’s personal domain.
But Steamhammer’s gang pushed their luck and encountered an unexpected threat dwelling far beyond normal reach.
At first, the miners were able to make some amount of peace with the puzzling mushroom tribes. The dwarves were allowed to continue undisturbed and even engaged in some trade.
After a few weeks, the dwarves uncovered a chamber packed with more valuable ore than the entire realm had ever known to possess.
Eager to begin the haul, the dwarves started to chip away at the abundant crystals. But with a single strike of a pickaxe, the passive mushroom tribesmen were sent into a ravenous frenzy.
The miners were chased out of the cavern in a panic. Many were lost, and the survivors remained unsure of exactly what flipped a switch among the tribesmen.
The Crystal Cavern Key is unavailable for purchase and exists purely for testing purposes.
The dungeon is a sprawling network of caverns filled with dangerous enemies. Each room is a randomly chosen premade shape, but the layout is procedurally generated. Rooms contain dark purple floor tiles and irregular, light blue walls decorated with colorful crystals. Some rooms may contain wooden floor tiles with mining implements. Scattered throughout are stalagmites and various colored crystals serving as decorative objects. The boss room is a large, pentagon-shaped arena with a light blue, crystalline border, in a lake of impassable Crystallised Water.
Similar to the Fungal Cavern, the way to the boss is initially blocked off - players must find and destroy 25 Cavern Crystals in order to power up the Dwarf Miner’s drill and pave the way to the boss. There are always exactly 5 rooms in-between the starting room and the drill room (excluding both rooms).
There are more than 25 Cavern Crystals in total, meaning that it is optional to explore the whole dungeon; however, once the drill is activated and at least 1 person enters the boss room, all players within a certain radius will either be teleported to the boss room (right beneath the boss) to begin the fight or disconnected (if the player is standing on the bridge water when the bridge closes). Players do not need to be in the boss room to still be teleported to the boss, meaning they can sit in the drill room or a few rooms away and will still be teleported. However it is worth mentioning that the radius in which they will be teleported is not infinite, so they may still be left behind if they are too far away.
The Crystal Cavern is part of the Epic Quest pool from the Tinkerer and has one associated quest. The Crystallized Epic Quest Chest, which is a reward for the quest, can drop items from both the Fungal and Crystal Caverns.
|The Crystal||Defeat the Crystal Entity in the Crystal Cavern.|
Due to the difficulty of the dungeon, organised runs via Discord are the main source of consistently completing the dungeon. A list of Discord servers that may run Fungal/Crystal Caverns can be found in the ‘RotMG Discord List’ server.