Last updated: X.31.9.2 |
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The Crystallised Cyclops is an enemy found in the Crystal Cavern. It is one of the five Crystal Guardian minibosses spawned by the Crystal Entity during its battle.
HP: 50,000 (+20% [10,000 HP] per player in dungeon)
DEF: 30
EXP: 5,000
Location: Crystal Cavern
Immune to Stasis
Immune to Stun
Immune to Paralyze
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
160 |
10 |
22.2 |
Pierces Players Amplitude: 0.1 Frequency: 0.21 |
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160 |
10 |
22.2 |
Pierces Players Amplitude: 0.1 Frequency: 0.21 |
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20 |
2 |
2.4 |
Pierces Players |
||
20 |
6 |
7.2 |
Pierces Players |
||
20 |
12 |
14.4 |
Pierces Players |
||
20 |
16 |
19.2 |
Pierces Players |
||
20 |
20 |
24 |
Pierces Players |
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85 |
6 |
18 |
From Split Shots Pierces Players |
Moves to one corner of the room before firing a complex barrage of projectiles - shot-machine guns of stingers and shards aimed behind it, along with narrowing V-shaped bursts of crystal shards that each explode into a +-shape of smaller shots. After finishing a barrage, it will rest for a moment before picking another corner and repeating the attack. Note that it always chooses the top corner first.
None
Because its shots fired outside of the pentagon deal much higher damage, it is important to stay within the arena. Another important note is that it has a safespot that is very close in front of it, but be wary of fractals.
Before release X32.4.1, the sprite originally looked like this: