Last updated: X.15.0.0 |
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The Killer Bee Queen is the boss of The Nest.
HP: 300,000
DEF: 50
EXP: 5,500
Location: The Nest
Immune to Stasis
Immune to Paralyze
Levitates off of ground
Level 1 Quest
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
100 |
8.5 |
9.5 |
Armor Piercing Pierces through targets |
||
130 |
Confused for 3s |
7.5 |
9.75 |
Armor Piercing |
|
100 |
Paralyzed for 1.4s |
7.5 |
9.75 |
Pierces through targets |
|
140 |
Dazed for 3s |
5.5 |
7.15 |
Armor Piercing |
|
100 |
Quiet for 3s |
8.5 |
11.05 |
||
120 |
Pet Stasis for 4s |
8 |
10.4 |
||
0 |
Armor Broken for 7s |
14 |
9.8 |
Pierces through targets |
|
0 |
Pet Stasis for 3s |
3 |
10.5 |
||
90 |
Pet Stasis for 4s |
6 |
10.5 |
Pierces through targets |
|
90 |
Paralyzed for 0.8s |
4.5 |
9 |
Pierces through targets |
|
70 |
Paralyzed for 0.8s Dazed for 3s |
2.5 |
10.63 |
Pierces through targets |
|
90 |
Armor Broken for 6s |
4 |
9 |
Armor Piercing Pierces through targets |
|
80 |
Quiet for 2s Pet Stasis for 6s |
6 |
9.54 |
Pierces through targets |
|
80 |
Confused for 4s |
5.5 |
11 |
Pierces through targets |
|
240 |
8 |
9.6 |
Armor Piercing Pierces through targets |
||
120 |
Pet Stasis for 5s Weak for 3s |
4 |
10 |
Pierces through targets |
|
150 |
Dazed for 3s |
8 |
9.6 |
Pierces through targets |
|
100 |
Quiet for 3s |
7 |
9.1 |
Pierces through targets |
|
90 |
Paralyzed for 0.6s |
5 |
10 |
Pierces through targets |
|
90 |
Pet Stasis for 4s Weak for 2s |
4 |
6 |
Armor Piercing Pierces through targets |
|
130 |
Confused for 3s |
3.5 |
10.5 |
Armor Piercing |
|
100 |
Paralyzed for 1.4s |
4.5 |
9 |
Pierces through targets |
|
100 |
Dazed for 2s |
Radius: 2 |
|||
80 |
Quiet for 1s |
Radius: 2 |
The Killer Bee Queen is found in a circular room with a pool of Killer Honey in the middle at the end of the Nest. Once approached, it will begin attacking. She has short periods of invincibility between phases.
The Queen circles the area, firing radial spreads of Quieting Blue Bombs around it while firing targeted Dazing White Bombs at players. In addition, it fires directed spreads of Large Blue/Red Stingers and Small Yellow Stingers at nearby players.
After taking enough damage, she switches into her first phase.
At this point, the bridge to the boss room becomes flooded with Killer Honey which also floods the outer areas of the room, limiting the ground to a small ring around the Queen.
The Queen then alternates between the following attacks:
For each color, she also spawns in a number of the respective Killer Bees, which despawn when she switches attacks. Also, in between attacks she is invulnerable.
The Queen despawns all Killer Bees and moves to the center of the room. She then begins firing a messy omnidirectional barrage of Red, Blue, and Yellow Balls while lobbing White Bombs along the cardinal/intermediate directions. Every 7 seconds, she fires an unavoidable wave of Red Glaives that do no damage but Armor Break for 7 seconds: essentially meaning that you’re permanently Armor Broken for this phase.
The Queen begins to fire 4-directional spreads of Yellow, Red, and Blue Glaives at a rapid pace. Each one is aimed at a different angle so that it cannot be dodged just by standing still.
The Queen spawns in a number of Killer Bees of all colors and begins using colored attacks again. Like before, every time she uses a colored attack she spawns in a group of the respective color Killer Bee.
The Queen despawns all Killer Bees and spawns 3 Killer Bee Nests along the edges of the room which attack with different colored bullets that inflict different status effects. The Queen herself will be invulnerable and will be firing a 2-way shot-machinegun of Small Red Stingers that rotates clockwise for 29 seconds. This attack is extremely dangerous and most likely instant death if not avoided.
The 3 Nests will spawn Small Worker Bees and gradually swell in size until they break open to reveal three Adolescent Beehemoths, which then join the Queen for her last phases.
A few things to note:
The Queen swells in size and reverts to colored attacks by flying to the respectively colored Nest and charging a bit before firing, although now the Adolescent Beehemoths protect her while firing back at players. The dead Nests spawn in groups of respectively-colored Killer Bees when she is using attacks.
During this phase, the dead Nests will fire radial attacks constantly. Also, both the Beehemoths and the Queen will have periods of invulnerability, and the Beehemoths in particular will heal at a very fast rate during this phase, about 7500 ever few seconds (they can still be killed though). The Beehemoths also heal the Queen for about 200HP each every now and then.
Returrning to the center of the room, the Queen begins to fire slow, radial bursts of Large Red Stingers, Small Yellow Stingers, Blue Balls, Hive Range Shots, and all her Glaives. The Adolescent Beehemoths orbit her closely, firing radial stingers and spreads of Glaives at players, but they cannot heal anymore. This phase lasts until her death, upon which the Killer Honey turns into solid ground and the Beehemoths self-destruct.
Spawns:
Red Killer Bee
Blue Killer Bee
Yellow Killer Bee
From Killer Bee Nests:
Adolescent Red Beehemoth
Adolescent Blue Beehemoth
Adolescent Yellow Beehemoth
Honeytomb Snare | Killer Bee Queen Pet Stone | ||
Potion of Life | Greater Potion of Dexterity | ||
Queen’s Stinger Dagger | Hivemaster Helm | ||
One nightmare of an adversary, the Killer Bee Queen is among one of the most difficult bosses in the game as of now, with a huge number of deadly attacks, high HP, and complex behavior. Don’t count on your ability to tank the shots: you must dodge everything to the best of your ability or you will die.
Also bee extremely careful on the armor broken + confused phase, if you don´t have a priest and you step in the Killer Honey, NEXUS IMMEDIATELY.
Currently this boss inflicts the highest amount of status effects in the game. (8 in total)
It also has the most projectiles assigned to a single object with 22 shot types, not counting its bombs or minions.
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