The Nest

Last updated: X15.1.0
The Nest
Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5Difficulty: 5
Teleportation Disabled

The Nest is an extremely dangerous dungeon designed by Mrunibro, a RotMG player and closed tester. It is meant to be a much, much harder version of The Hive, and is the fourth “epic” dungeon released, after Deadwater Docks, Woodland Labyrinth, and The Crawling Depths, which were released in 2013.

The best way to tackle this particularly hard dungeon, which is comparably difficult to the Shatters, is with the cooperation of other players to navigate to and defeat the boss. It is highly recommended to not get too close to any enemies, as they do a lot of damage. Teleporting is not allowed, so clearing in a group is recommended over rushing alone.

The dungeon can drop Potions of Defense and Dexterity from the larger enemies, and the boss is a source of Potions of Life and is also the first to drop Greater Potions of Dexterity. In addition, it also drops the ST Swarming Huntress Set, three varieties of UT Leather Armor, a UT Dagger, and a UT helmet.

The dungeon can drop from the Killer Bee Nest, an event boss.


Nest Key The Nest Key is available in the Nexus for 200 Realm Gold.


See The Nest Guide for a walk-through on the dungeon.

  • The Nest project started in early January 2017 (early screenshots: 1, 2).
  • It was announced on Reddit to be in production in the March patchnotes and was released on July 18, 2017 (X15.1.0).
  • When it was released, the dungeon had the largest (in size) XML document for any dungeon created so far. (>17,000 lines, 833 KB).
  • When it was released, the dungeon had the longest production time for any dungeon (6 months, 14 days), surpassing the Shatters which had two months of development.
  • This dungeon has a trailer (released on July 11). Click here if you want to see.
The Realm Eye says:
Oryx’s frustrations with adventurers destroying his precious sources of honey lead to him subjecting a hive to the arcane experiments of Dr Terrible.
The foolish doctor had poured a misguided concoction of Pure Evil and Ambrosia into the hives, turning the captive bees savage.
Even as they grew more feral, his meddling never ceased. Soon, they grew too powerful for him to contain and he turned from the prison warden to a prisoner.



Example Layout


Nest Layout

There are always 8 rooms between the starting room and dungeon boss room. The treasure room is a guaranteed spawn, and its entrance is past breakable blocks in the northern part of a random dead-end room. The entrance to the treasure room can only be found in one of two rooms:

Possible room 1 (clover-shaped, large column in middle)

Possible room 2 (multiple honeycomb)

Killer Honey is found in most rooms. It deals 60 armor piercing damage to players in it and slows them down more the longer they stand in the honey.


Screenshot 1 Screenshot 2

The Beekeeper Killer Bee Queen

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Dungeon Boss

Killer Bee Queen Killer Bee Queen

Treasure Room Boss

The BeekeeperThe Beekeeper

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Tips and Strategies

  • Knights seem to be the least needed class here unless they have an Ogmur. The enemies can be stunned but approaching them can deter players as it’s risky.
  • Understanding confuse controls is necessary but dodging is even more necessary.
  • Be aware of the group size: A big group of players can cause lag so it would be wise to adjust your settings. A small group of players means you’re likely to be targeted by enemies so be extra alert.

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Drops of Interest

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