Lizard God (Rev. 2)

HP: 900 DEF: 12 EXP: 90
Attack:
  • Aesthetic: Green Bolt
  • Damage: 30
  • Shots: 5
  • Speed: 10
  • Lifetime: 2s
  • Max Range: 10
  • Aim: 1
  • Angle: 7

Drops:

Behavior:
  • Chase Range: 7
  • Chase Speed: 10
  • Wander Speed: 4
  • Min. Height: 140
Does not protect Counts toward God Kills Location: Forests, often found with/near Undead Dwarf Gods.

Soulbound Drops:

Reproduction:
  • Species: Self
  • Max: 2
  • Cooldown: Default

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These monsters are mixtures of dragons and humans, either created with dark magic or perhaps genetically engineered in laboratories, nobody knows. But either way, they have populated the highlands and appear quite frequently, despite mankind's attempt to destroy them. Night elves worship them as gods for some strange reason.

Without a status-inducing attack, this god is weak, even as a lesser god. But like most lesser gods, its power comes from its minions. The Night Elves are fast, persistent, damaging and highly annoying. The Lizard God is more dangerous as a spawner than in direct combat.
If you are overwhelmed by too many night DO NOT RUN. Try to find trees to hide behind. If you run the night elves will chase you relentlessly, it's hard to lose them. Plus, you may run into other lesser gods.