Last updated: 8.0.0 |
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There is a small difference between the native sprites in Sprite World and the sprites found in the realms. Native Sprite Gods have a higher chance of dropping Attack Potions. Realm Sprite Gods also have a subtle, smug sense of superiority, apparently proud to have found their way out of the Sprite World.
HP: 2000
DEF: 12
EXP: 200
Location: Sprite World
Levitates off ground
Counts to God Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
100 |
7 |
14 |
Shots:4 Cooldown:1s Trigger Range:12 | ||
0 |
Quiet for 10s |
6 |
14.4 |
Piercing Cooldown: 1s Trigger Range: 10 |
Does not protect
Does not reproduce
Tier 6 Weapon | ||
Tier 7 Weapon | Tier 8 Weapon | |
Tier 7 Armor | Tier 8 Armor | |
Tier 9 Armor | Tier 4 Ability | |
Tier 4 Ring | ||
Common Pet Egg | Uncommon Pet Egg | |
Potion of Attack |
Unlike its godlands counterpart, the Native Sprite God spawns no minions. This is due to the fact that going into a sprite world whilst in a sprite world could be bad. The sprite-child-non-producingness prevents a SpriteworldCeption.