Rogue (Rev. 64)

Last updated: Release 27.7.X10

The rogue relies on his speed to deal damage at medium range while avoiding attacks using invisibility granted by his cloak.

Click here for a guide on how to use the Rogue effectively.

The Rogue must be unlocked: Reach level 5 with Archer.

Sound when hit
Sound when killed

Rogue Equipment slots and starting gear
Daggers Dagger: Steel Dagger
Cloaks Cloak: Cloak of Shadows
Leather Armor Leather Armor: None
Rings Ring: None
Initial Stats
Gain Per Level
Average at 20
Base Stat Cap
Hit Points
150
20 to 30
625
720
Magic Points
100
2 to 8
195
252
Attack
10
0 to 2
29
50
Defense
0
0
0
25
Speed
15
1 to 2
43
75
Dexterity
15
1 to 2
43
75
Vitality
15
0 to 1
24
40
Wisdom
10
0 to 2
29
50

Technical Details: All values exclude bonuses from equipment

Maximum Achievable Stats
(after factoring equipment bonuses)
Weapon
Ability
Armor
Ring
Total
Hit Points
Leaf Dragon Hide Armor
+50
Ring Of Decades
+190
+240
960
Magic Points
Harlequin Armor
+80
Ring of Unbound Magic
+180
+260
512
Attack
Golem Garments
+4
Ring of Unbound Attack
+9
+13
63
Defense
Cloak of Bloody Surprises
+2
Armor of Nil
+21
Ring of Unbound Defense
+9
+32
57
Speed
+5
+6
Candy Ring
+10
+21
96
Dexterity
+4
Hydra Skin ArmorWyrmhide ArmorApiary Armor
+5
Ring of Unbound Dexterity
+9
+18
93
Vitality
Etherite Dagger +4
Cloak of Ghostly ConcealmentCloak of Bloody Surprises
+2
Golem Garments
+7
Candy Ring
+10
+23
63
Wisdom
Dirk of CronusEtherite Dagger
+4
Cloak of Ghostly Concealment
+2
Harlequin Armor
+5
+10
+21
71

Technical Details: Assuming you have maxed all stats


Alternate Skins
For a list of skins, see this page.