Sandsman Archer (Rev. 5)

Last updated: 15.0.0

These enemies were added to the game in an effort to populate the deserts. They’re quite weak, but along with giant crabs and sand devils they can be found in massive hordes, so it seems apparent that they breed like rabbits. They’re trying to take over the realm, but due to their intense weakness they find this endeavour to be impossible despite their numbers.

Sandsmen once confused the Elf Wizard for their master.

The Sandsmen Archer is an enemy that is found in the Lowlands desert. It is a minion of the Sandsman King.

Contents

Stats

HP: 30
DEF: 0
EXP: 3
Location: Low Sand

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Green Arrow
8
8.5
11.9
Trigger Range: 10 Cooldown: 1s Aim: 0.5

Behavior

  • Wander Speed: 4
  • Protects: Sandsman King
    • Speed: 8
    • Sight Range: 15
    • Radius: 6 to 7
    • Orbits

Reproduction

Spawns From:

Sandsman KingSandsman King

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Drops:

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Tips and Strategies

Sandsman archers are another early enemy that introduces Aim Tracking, allowing it to track your movement and fire on your predicted position.

To defeat them without taking damage, fake out their shots by changing direction when you think they’ll fire.

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