Last Updated: X.31.6.0 |
Dimitus is a special enemy that appears in Dungeons during events.
It is the only non-stationary and shooting ennemy who doesn’t have a regular drop table, as it change depending on the event, similar to Event Chest.
HP: 40,000 (+20% [8,000 HP] per player in Dungeon)
DEF: 20
EXP: 2000
Location: Various Dungeons during events only
Immune to Stun
Immune to Paralyze
Immune to Stasis
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
120 |
5 |
25 |
Pierces Players |
||
200 |
4 |
24 |
Pierces Players |
||
80 |
Bleeding for 4s |
6.5 |
26 |
Pierces Players |
|
60 |
Slowed for 4s |
5 |
20 |
Pierces Players |
|
30 |
Paralyzed for 1s |
3 |
15 |
Pierces Players |
|
60 |
Weak for 4s |
5 |
25 |
Pierces Players |
|
60 |
Dazed for 4s |
5 |
25 |
Pierces Players |
|
60 |
Silenced for 5s |
5 |
25 |
Pierces Players |
|
TBA
Varies depending on the event taking place. Always Untiered and/or Special Set items found within the dungeon and specific Consumables special to the event also drop from Dimitus.