Last updated: 11.1.0 |
The Stone Guardians are first bosses of Oryx’s Castle. They are supported by several haunted armors, as well as wielding a powerful sword that can break even the most powerful of adventurers.
Left HP: 60,000 DEF: 100 EXP: 810 Location: Oryx’s Castle Immune to Stasis Level 20 Quest |
Right HP: 60,000 DEF: 100 EXP: 810 Location: Oryx’s Castle Immune to Stasis Level 20 Quest |
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
75 |
6 |
12 |
|||
120 |
6 |
5.4 |
|||
50 |
4 |
4 |
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
75 |
6 |
12 |
|||
120 |
6 |
5.4 |
|||
50 |
4 |
4 |
Both guardians start out at the head of the room as statues. When either one is hit, they will both activate in 3-5 seconds and go into a random attack phase. After each phase, they will choose another phase at random until at least one stone guardian dies. After one guardian dies, the other will regenerate all of its health and begin attack phase #5. The guardian will then randomly alternate between phases #1-4, but will always go into attack phase #5 between the random phase until it is dead.
After both Stone Guardians are dead, a portal to Oryx’s Chamber will spawn in the center of the room.
Spawns:
Stone Guardian Sword
For most of the Guardians attack phases their bullets are easy to see so you should have no problem dodging them. They all do a decent amount of damage, so just keep a safe distance, dodge and you’ll be fine.
Waiting to ensure a group is at the Stone Guardians’ room to attack them is recommended as it will significantly speed up the fight because they have massively high defense and very high health.