Last updated: X.33.0.0 |
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There is a small difference between the native sprites in Sprite World and the sprites found in the realm. Native Sprite Gods have a higher chance of dropping Attack Potions compared to normal Sprite Gods.
Also, unlike its godlands counterpart, the Native Sprite God spawns no minions.
Native Sprite Gods also have a subtle, smug sense of superiority, apparently proud to have found their way out of the Sprite World.
HP: 2,000
DEF: 12
EXP: 195
Location: Sprite World
Levitates off ground
Counts to God Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
100 |
7 |
14 |
|||
0 |
Silenced for 4s |
6 |
14.4 |
Pierces Players |
Standing nearly still, Native Sprite Gods will fire a directed 4-bullet spread towards players, as well as a prediction-aimed grey boomerang which does not inflict any damage, but will quiet players for 10 seconds.
Same as normal Sprite Gods:
Because their shotguns are aimed at players’ current locations and do not predict your movements, players can circle around Sprite Gods without taking damage from their shots. However, this will likely cause them to be hit by the grey boomerang which inflicts quiet, as this attack does predict players’ movements. Players confident in their dodging skills can strafe back and forth at a close range to throw off the boomerang’s prediction while still avoiding the damaging shotguns.