HP: 45000
DEF: 20
EXP: 585
Location: The Puppet Master’s Theatre
Immune to Stasis
Immune to Stun
Immune to Paralyze
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
|
---|---|---|---|---|---|---|
100 |
Weak for 4s |
5.5 |
8.25 |
Piercing | ||
100 |
6 |
5.4 |
Piercing | |||
75 |
6 |
6 |
Piercing | |||
140 |
- |
Radius: - Cooldown: -s |
The Oryx Puppet fight is made up of 4 phases. The first phase begins when you enter the room. He will shoots white bullets that do a significant amount of damage in a wide arc. After that, the second phase will start once a certain amount of damage has been done. It will spawn Minion puppets that fire red bullets and stars that inflict slowed. He will also begin running around the room and shoot you with AOEs. In the third phase, it spawns three guardian elements that circle him. He is invulnerable for this entire phase. In the last phase, it shoots white snowballs in a wide arc until you kill it . See The Puppet Master’s Theatre Guide for more information.
Henchman of Oryx Puppet:
Insert Henchman of Oryx image here:
Blue Artifact:
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Spawns upon death:
-The Oryx Puppet can drop a Wine Cellar Incantation, which is ironic.
-Do not stand on the Oryx Puppet ever, as its wide shotgun of white shots can instantly kill you.
-During the second phase, he is invulnerable, making it pointless staying near him. Use this time to regenerate your health if you have to.
-The Minion Puppets drop many HP and MP pots, so use those to restore your health and mana.