Tezcacoatl the Great Basilisk is the first boss of the Secluded Thicket.
A savage beast that makes its home in the tropical forest. Basilisks are natural predators, but Tezcacoatl in particular has gained notoriety among the local tribesmen. Many hunters have attempted to slay him as a display of might, but none have succeeded. - Original Description
HP: 100,000 (+20% [20,000 HP] per player in Dungeon)
DEF: 35
EXP: 3,000
Location: Secluded Thicket
Level 20 Quest
Counts towards God Kills
Immune to Stasis
Immune to Stun
Immune to Paralyze
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
60 |
5.5 |
8.25 |
Pierces Players |
||
80 |
5.8 |
8.7 |
Pierces Players |
||
100 |
6.3 |
9.45 |
Pierces Players |
||
120 |
7.1 |
10.65 |
Pierces Players |
||
140 |
8.4 |
12.6 |
Pierces Players |
||
50 |
Slowed for 2.4s |
6 |
15 |
||
130 |
10.5 |
26.25 |
|||
65 |
Confused for 0.4s |
6 |
3 |
Pierces Players Armor Piercing Boomerang |
|
90 |
10 |
30 |
Pierces Players |
||
250 |
2 |
6.4 |
Pierces Players |
||
120 |
4.5 |
12.6 |
Pierces Players |
||
130 |
7 |
12.95 |
Pierces Players |
||
180 |
6.5 |
26 |
Pierces Players |
||
125 |
Radius: 3 |
Tezcacoatl is found in the first area of the Secluded Thicket, a large circular clearing resembling the boss room of the Forbidden Jungle. He is initially dormant in the center of the room, and will flash red and activate shortly after the first player enters.
In between phases, he will have short invulnerability times.
Tezcacoatl chases the nearest player, firing conical shockwaves of highly damaging beams. He will also fire 2-way arrowheads that deal high damage, as well as radial bursts of slowing orbs.
Tezcacoatl spawns in 3 invulnerable Adult Basilisks that accompany him for the rest of the fight. During this phase, the Basilisks will circle Tezcacoatl while firing single shots that inflict Bleeding and Sick, while the boss himself fires highly damaging bolts in random directions. Every few seconds, Tezcacoatl will stop firing and momentarily Armor himself, while prompting the Adult Basilisks to chase players for that duration.
Tezcacoatl spawns in 3 more Adult Basilisks and retreats into the center of the room. After turning invulnerable and charging up for a bit, the boss becomes vulnerable and begins firing nonstop shotguns of tooth-like bullets at the nearest player, along with short-ranged radial shockwaves of armor-piercing waves that confuse. During this phase, the Adult Basilisks will orbit some distance away from him while firing radial bursts of Weakening waves.
Tezcacoatl turns invulnerable and charges for a bit, then starts firing dense rings of highly damaging bolts, occasionally pausing every few bursts. While pausing, he is Armored, but while firing he is Armor Broken instead.
Tezcacoatl starts chasing players, alternating between pairs and single shots of his conical shockwaves. The Adult Basilisks closely orbit him during this phase, sporadically firing Basilisk Spit shots. The boss itself will have frequent periods of invincibility during this phase.
Tezcacoatl retreats into the center of the room as the Adult Basilisks start orbiting him at different distances, leaving behind stationary bullets that Confuse. The boss itself will start firing massive, radial waves of shots. He will fire faster but less damaging waves along one cardinal axis (N/S, E/W), while firing slower, shorter-ranged but extremely damaging waves along the other one (E/W, N/S). Every 3 bursts, he will momentarily go invincible and switch the orientation of the waves (eg. if the large waves were initially fired along the N/S axis, now they will fire along the E/W one).
Tezcacoatl goes invulnerable and spaces out the Adult Basilisks along the edge of the room. The Basilisks then create a hexagonal “web” using streams of armor-piercing shots, with a basilisk at each vertex. While this is happening, they will target the nearest players with single armor-piercing claw shots, while firing radial bursts of Slowing waves.
During this phase, every Adult Basilisk loses its invulnerability and becomes able to be shot down. Defeating all 6 Basilisks is required to move Tezcacoatl into his last phase. During this phase, Tezcacoatl will not attack normally save for short-range radial shockwaves - he will, however, target anybody who leaves the web with a rapid barrage of AoE bombs.
Once all of his Basilisks are defeated, Tezcacoatl moves onto Phase 8.
Flashing red, Tezcacoatl rapidly chases players while firing rings of Slowing orbs, sporadic barrages of bolts, and aimed bursts of his conical shockwaves.
Once he is slain, the entrance to the second area of the Thicket will open, where El Dorado can be fought.
Spawns:
Adult Basilisk