Giant Crab (Rev. 18)

Last updated: 15.0.0

The Giant Crab is a low level quest monster that is found in the lowlands desert.

It is one of the first enemies encountered by new players to introduce aim tracking.

Contents

Stats

HP: 300
DEF: 2
EXP: 43
Location: Low Sand

Level 3 Quest

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Beam
1
2
0.4
Beam
4
4
1.6
Beam
7
6
3.6
Beam
11
8
6.4
Blue Bolt
10
7
12.6

Behavior

When they spot you, they will chase while firing waves of projectiles to your predicted position. Occasionally, the crab will fire blue projectiles at a frequent pace, but will not track your movement.

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Drops:

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Tips and Strategies

The Giant Crab is one of the first enemies that introduces Aim Tracking. A trait to a monsters attack that allows them to predict where their target is going to be located and firing on that predicted spot.

During the crabs white beam phase, it will be tracking your movement with a shockwave-esq blast of white projectiles that can deal quite a bit of damage if all four connect. In order to avoid taking damage, you will need to fake out the crab.

Move in one direction, then move in the other when the crab is about to attack you. It will fire where it previously predicted you would be and miss you entirely.

During the crabs blue bolt phase, it will not be tracking your movement but will fire with a much greater dexterity, circle the crab while attacking it to avoid taking damage.

The damage this crab deals is negligable once you are around 8 DEF.

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