Janus the Doorwarden (Rev. 53)

Janus the Doorwarden

Janus the Doorwarden is the secret boss of Oryx’s Castle. The boss is located in the area above the Stone Guardians. The area opens after the players destroy all Suits of Armor in the castle halls. Janus drops a portal to Oryx’s Court, where a portal to one random Boss Dungeon will spawn.

Contents

Stats

HP: 260000
DEF: 20
EXP: 26000
Location: Oryx’s Castle

Immune to Paralyze
Immune to Stun
Immune to Stasis
Immune to Dazed

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Combat

Attacks

Aesthetics
Damage
Condition effects
Speed (tiles/sec)
Range (tiles)
Comments
Purple Boomerang
50
5.5
9.35
Pierces Armor
Purple Boomerang
50
5.5
19.25
Pierces Armor


Behavior

Phase 1
Janus will Spawn 4 Keys of Light and 4 Keys of Darkness and will then shoot piercing shots in a 10 star pattern. He is armored in this phase.
Phase 2
Janus will pull his keys (if not destroyed) towards him and will stop shooting.
He is also armored in this phase.
Janus gets healed by his keys every other time he pulls them towards himself.
The keys heal him each +2000 hp.

Phase 3
Once his keys are destroyed he will put a flashing hourglass pattern on the ground which will indicate were he will shoot next. (Warning : He sometimes wont show the hourglass due to a glitch!) he will always start shooting to the top and bottom and then to the left and right.
after shooting both ways twice he will switch to phase 1 again.

Phase 4
Once his health is low (aprox 100000 hp), he will change his behavior, shoting with the same pattern as the phase 1 and start moving in a irregular way, while spawning Keys of Light and Keys of Darkness, whose movement is the same as Janus and their shots are the same as the phase 1.

Note: Both Janus and the Keys don’t leave the room during Phase 4, but they can move in a very irregular way, meaning instakill if they sit on you, so try to be outside the room if you get laggy or use a melee character.

Reproduction

Spawns:
Key of LightKey of Light

Key of DarknessKey of Darkness

TestTest Chest

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Drops

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Tips and Strategies

When areas of the floor begin flashing red, quickly move to the spaces where the floor stays normal. The red floor tiles indicate where the boss is about to attack. Staying within the red areas could result in a quick death, even for maxed players.

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