Some in-game data RealmEye based its statistics on are not available.
This includes most character stats and exaltations.
Services based on such data are not updated.

Oryx's Castle

Last updated: X.33.0.0
Oryx's Castle
Difficulty: 4Difficulty: 4Difficulty: 4Difficulty: 4
Teleportation Disabled
Music: Passage

Oryx’s Castle is a medium to high-level dungeon that can only be accessed by closing a realm. When specific Quest Monsters have been defeated and after a wait of two minutes, all players will, during an earthquake, be teleported to Oryx’s Castle. The players in the realm are then divided into 4 teams which converge and fight a pair of bosses that drop the portal to Oryx’s personal chamber.

The castle itself is a source of Potions of Defense, the Ancient Stone Sword, the Spiteful Scutum, and three pieces of the Mad God’s Messenger Priest ST Set.

Note: during winter, the floor of the Guardian room is iced/slippery.

The Realm Eye says:
When Oryx first took control of the realm, he lived on the mainland. However, his minions were still quite weak at the time, leaving him too vulnerable to stay.
For protection, he transferred half of his militia to a large, faraway island and ordered to construct a mighty fortress for him.
To handle the inevitably high traffic of overseas liquor deliveries, Oryx’s underlings installed four separate ports for incoming ships.
Unfortunately for Oryx, this glaring design flaw created several key entry points for invaders in his otherwise impenetrable fortifications.

Contents


Layout

The dungeon consists of four virtually identical “wings”. Each player in the realm will randomly spawn in one of the four wings, on a small island. After traversing a long bridge and entryway, players will fight their way through three rectangular rooms before converging in a central courtyard containing more enemies. After traversing the courtyard, players will confront the Stone Guardians in a rectangular room.

If all Suits of Armor are destroyed and the Stone Guardians are defeated, another rectangular room will open in the back, which contains Janus the Doorwarden.

Oryx's Castle Layout

Screenshots

Screenshot 1 Screenshot 2 Stone Guardians


Back to top


Enemies

Back to top


Bosses


The Stone Guardians are the first bosses of Oryx’s Castle. They drop a portal to Oryx’s Chamber when both are defeated.

Hidden Boss

Minions

Janus the Doorwarden is the second boss of Oryx’s Castle. He is located in a room above the Stone Guardians which opens when the Stone Guardians and all the Suits of Armor in the castle are destroyed. Janus will become a portal to the Court of Oryx when defeated.

Back to top


Drops of Interest

Back to top


Daily Quests

Oryx’s Castle is part of the Mighty Quest pool from the Tinkerer and has two associated quests that require defeating Janus the Doorwarden.

Name Description Items Needed Reward
The Doorwarden Defeat Janus the Doorwarden in Oryx’s Castle. Mark of JanusMark of JanusMark of JanusMark of Janus Mighty Quest Chest
Double Trouble Put a stop to Oryx and his Doorwarden! Mark of OryxMark of OryxMark of Oryx
Mark of JanusMark of JanusMark of Janus

Back to top


History

Before Patch X.32.4.1 (Jan 2020), Oryx’s Castle had the following portal sprite:

Old Oryx's Castle Portal

This change did not, however, affect anything from the player’s perspective, as the portal to Oryx’s Castle does not normally appear in the game - players are automatically transported to the start of the dungeon and do not access it through a portal.

Back to top