|Last updated: X33.0.0|
Oryx’s Castle is a high-level dungeon that can only be accessed by closing a realm. When specific Quest Monsters have been defeated and after a wait of two minutes, all players will, during an earthquake, be teleported to Oryx’s Castle. The players in the realm are then divided into 4 teams which converge and fight a pair of bosses that drop the portal to Oryx’s personal chamber.
Note: during winter, the floor of the Guardian room is iced/slippery
|Warriors of Oryx (3-5 of them) around every 7 seconds, can take multiple bullets before dying. Has armor phase where it inflicts armor broken to those it hits. This enemy can kill even 8/8s almost instantly if you are hit with its armor break fight it with extreme caution. Drops stat potions, wines, tier 8 armor and paramount rings.|
|Insect Minions (8-15 of them) every 3 seconds, dies pretty quickly when attacked by a group. Drops stat pots, wines, and purple-bag items.|
The Stone Guardians are the first bosses of Oryx’s Castle. They are supported by several haunted armors, as well as wielding a powerful sword that can break even the most powerful of adventurers.
Janus the Doorwarden is the second boss of Oryx’s Castle. He is located in a room above the Stone Guardians which opens when all the stone statues in the castle are destroyed.
Before Release X32.4.1, Oryx’s Castle had the following portal sprite:
This change did not, however, affect anything from the player’s perspective, as the portal to Oryx’s Castle does not normally appear in the game - players are automatically transported to the start of the dungeon and do not access it through a portal.