When all quest heroes and event gods have been defeated and after a wait of two minutes, all players will, during an earthquake, be teleported to Oryx’s Castle. The server is then divided into 4 teams which converge and fight a pair of bosses that drop the portal to Oryx’s personal chamber.
It is very difficult to solo the entire castle if you were fortunate (or unfortunate) enough to have a realm with only one person.
The Castle’s Solo Danger: The minions from the other branches of the castle will eventually get to you, and fighting two high-defense and high-health bosses can be a problem.
|Warriors of Oryx (3-5 of them) around every 7 seconds, can take multiple bullets before dying. Has armor phase where it inflicts armor broken to those it hits. This enemy can kill even 8/8s almost instantly if you are hit with its armor break fight it with extreme caution. Drops stat potions, wines, tier 8 armor and paramount rings.|
|Insect Minions (8-15 of them) every 3 seconds, dies pretty quickly when attacked by a group. Drops stat pots, wines, and purple-bag items.|
The Stone Guardians are the first bosses of Oryx’s Castle. They are supported by several haunted armors, as well as wielding a powerful sword that can break even the most powerful of adventurers.
Janus the Doorwarden is the second boss of Oryx’s Castle. He is located in a room above the Stone Guardians which opens when all the stone statues in the castle are destroyed.