Last updated: X.15.1.0 |
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Molek is an enemy that is found in the Lost Halls.
HP: 150,000
DEF: 50
XP: 2,000
Location: Lost Halls
Immune to Stasis
Immune to Stun
Immune to Paralyze
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
300 |
10 |
22.5 |
Pierces through players |
||
175 |
7 |
21 |
Pierces through players |
||
200 |
7 |
21 |
Pierces through players |
Molek is summoned by the Cultists once all five of them are harmed sufficiently for the first time (at about 3/4 HP). He is summoned in the middle of the pentagram the Cultists stand on, and the Cultists will all disappear, leaving Molek to do their bidding for them.
Molek is invulnerable for the first few seconds of his battle, and fires several radial shockwaves that inflict very high damage. He then summons several Fire Demons and chases players, alternating between streams of red orbs and spreads of fireballs.
Throughout his fight, he will spawn Molek Flames, stationary hazards that inflict 65 damage per second on contact and Armor Break anyone standing on them for 2.5 seconds.
Once he is killed, the Cultists will reappear and continue their attack.
None.
Unknown.