Last updated: X.26.0.0 |
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The Golem of Sorrow is an enemy that is found in the Lost Halls. It is a member of the Lost Golems group.
A failed test early in the creation of the Marble Colossus. This particular golem was meant to test morality in order to prevent the Marble Colossus from killing the innocent.- Original description.
Base HP: 2,625 ( Enemy Adaptive HP Scaling)
DEF: 50
EXP: 300
Location: Lost Halls
Immune to Stun
Counts towards Construct Kills
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
130 |
7 |
8.4 |
Amplitude: 1.5 Frequency: 1 |
||
155 |
7 |
8.4 |
Maintains a safe distance between itself and players while firing pairs of wavy Sorrow Missiles. Every few seconds it fires a dense, radial burst of Sorrow Spikes.
Spawns with:
Tormented Golem
None.
This golem is rather slow and passive in comparison to its cohorts, but it still fires highly damaging shots at a rapid rate. Their attacks can chunk your HP alarmingly quick, so take care to avoid them. Since their attacks are wavy or burst-fired, open space might be useful when dealing with them.