Last updated: Exalt Version 1.0.3.0 (Sep 2020) |
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The Son of Arachna is the boss of The Crawling Depths.
The Realm Eye says: |
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Arachna birthed thousands of daughters in her den, but only her very first child was a male. At first, the spider queen took great pride in her son’s might, but he soon became a threat to the rest of her children. He was banished by his mother, left to fend for himself in the wild and create a family of his own. |
HP: 50,000 (+20% [10,000 HP] per player in Dungeon)
DEF: 30
EXP: 5,000
Location: The Crawling Depths
Stasis Immune
Counts towards to God Kills
Quest Boss
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
200 |
5.6 |
14.56 |
Shots hit multiple targets |
||
230 |
Weak for 5s |
10 |
30 |
Shots hit multiple targets |
|
330 |
Armor Broken for 5s |
4 |
12 |
Shots hit multiple targets |
|
100 |
Bleeding for 5s |
10 |
30 |
Shots hit multiple targets |
|
100 |
Quiet for 5s |
10 |
30 |
Shots hit multiple targets |
|
100 |
Paralyzed for 3s |
4 |
12 |
Shots hit multiple targets |
The boss will activate when a player approaches it or one of the four egg sacs is destroyed. Like the original Arachna, it will spawn a web that slows players.
During the battle, the Son will move around the room -at an extreme speed in a very erratic and unpredictable pattern while attacking-, usually sticking to its web, rotating outwards and inwards around the center. It fires off the following attacks in rapid succession and sometime simultaneously:
To beat it, it is required to take down the four eggs on the periphery of the web and gradually deprive him of his buffs. At every 25% hp mark, the boss will become invulnerable until one of the eggs is broken.
At the 50% mark, the web will start shooting red strings that armor pierce. Gaps appear between the strings, allowing for maneuvering to chase him through the web. Briefly, the middle of the web will be completely empty, allowing you to dash through with enough speed.
It’s not possible to completely choose the order in which one breaks the eggs. One of the four eggs will be covered in webs and will be invulnerable until it is the last egg remaining. The eggs themselves will spawn their respective color spiders upon death , each firing shots of the status effect of the egg.
Spawns:
Epic Arachna Element
(editing marks)
- In most public runs, some players will run to the center of the room on purpose in order to activate the boss. This will make the fight significantly harder and is sometimes called a “dirty cdepths” (similar to a dirty tomb). [It is no longer possible to not activate the boss before fighting. You must attack the boss and the eggs to proceed.]
- Destroying the large eggs reduces the intensity of the fight. Each color is related to a certain shot that the Son of Arachna fires:
- Destroying the yellow egg, located in the lower left, will remove the yellow paralyzing projectile. The egg will also disable the boss’ invulnerability, allowing you to attack it. [There is no longer a yellow egg or paralyzing shots.]
- Destroying the blue egg, located in the upper left, will remove the blue, quieting projectile as well as significantly reducing the boss’ movement speed. [The green egg controls the movement speed.]
- Destroying the red egg, located in the top right of the room, will remove the boss’ red star projectile that inflicts Bleeding.
- Destroying the silver egg, located in the lower right, will remove the armor breaking projectile. [the color of this egg has been changed?]
- While destroying the eggs, be careful to remain in the outer edges of the arena as moving in too close will activate the boss and significantly complicate the fight. Be especially careful when destroying the eggs with sword classes as it is easy to get too close. Avoid the use of long-range abilities such as quivers or spells, as a stray shot can hit the boss and activate it.
- While taking out the large eggs, try to clear out the smaller ones that spawn the tiny spiders. Having a swarm of them suddenly attack while taking on the boss can be annoying at best, and deadly at worst.
- Be careful fighting the boss before the small eggs are broken. Stray shots may break open more enemies and complicate the fight. While at full power, the Son attacks and moves insanely fast and sprays a hurricane of bullets that can instantly delete your health bar.
- Son of Arachna can be troublesome if you are a sword or dagger class because he generally tries to stay away from you (approximately 5-8 tiles). Therefore, if you walk towards him, he will move out of range and you won’t be able to connect with any attacks. However, similar to Limon, Son of Arachna is bound to a specific predefined area. If Son of Arachna approaches the edge of the boss room, he will slowly “snap back” away from the wall and generally towards the center of the room. You can use this behavior to your advantage. Stand in the middle of the room (in the web) and force Son of Arachna out to the edge. When he rebounds, try to keep him directly in front of you and slowly back away towards the center with him. This is your attack window! After 1-2 seconds, Son of Arachna will move back towards the edge again. Repeat. Don’t get too close, because his radial shotgun does a lot of damage.
- Son of Arachna’s hitbox is closer to his head than his body. Keep that in mind when using abilities. Aim for the HP bar, not center mass.