Last updated: Exalt Version 1.2.0.0 (Oct 2020) |
The Stone Guardians are the main bosses of Oryx’s Castle. They are supported by several haunted armors and are heavily armored, as well as wielding powerful swords that can break even the most powerful of adventurers.
The Realm Eye says: |
---|
Oryx invested far too many resources in creating over sixty identical suits of armor to adorn his castle rather than making any final defenses for his chamber. To rectify this oversight, Oryx used the soul-channeling magic of golems to imbue two of the statues with the souls of his greatest lieutenants. The Mad God had hoped for this magic to make them invincible inside their new stone bodies, but failed to realize that immortality and indestructibility are two very different matters. |
HP: 45,000 (+10.8% [4,860] to 111.6% [50,820] per player in Dungeon)
DEF: 80
EXP: 10,000
Location: Oryx’s Castle
Immune to Stasis
Immune to Stun
Immune to Paralyze
Level 20 Quest
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
115 |
6 |
12 |
Pierces Players |
||
150 |
6 |
5.4 |
Pierces Players |
||
70 |
4 |
4 |
Pierces Players |
||
50 | - | - |
Aesthetics |
Damage |
Condition effects |
Speed (tiles/sec) |
Range (tiles) |
Comments |
---|---|---|---|---|---|
115 |
6 |
12 |
Pierces Players |
||
150 |
6 |
5.4 |
Pierces Players |
||
70 |
4 |
4 |
Pierces Players |
||
50 | - | - |
Both guardians start out at the head of the room as statues. When either one is hit, they will both activate in 3-5 seconds and go into a random attack phase. After each phase, they will choose another phase at random until at least one Stone Guardian dies. They will often use attacks in tandem, but may sometimes become “desynced” and attack individually.
The Guardians are backed up by 10 unique respawning Haunted Armors that sometimes join the fight if activated.
After one Guardian dies, the other will regenerate a large portion of its health and begin attack phase #6. The guardian will then randomly alternate between phases #1-6 until its death.
After both Stone Guardians are dead, a portal to Oryx’s Chamber will spawn in the center of the room.
Spawns:
Stone Guardian Sword
The Guardians are not that hard but have high DEF. Armor-Piercing weapons and abilities that Armor Break are valuable tools to speed up the fight.
For most of the Guardians’ attack phases, their bullets are easy to see and you should have no problem dodging them. They all do rather high amounts of damage, so just keep a safe distance, dodge, and you’ll be fine. Tankier classes like Knights can sometimes safely get close to the Guardians with high damaging weapons to inflict huge damage.
It is recommended to focus one Guardian at a time. If you bring both of them to low health, when one dies, it will recover a large portion of its HP, wasting your efforts.
Waiting to ensure a large group is at the Stone Guardians’ room to attack them is recommended as it will significantly speed up the fight, especially since their HP scales with the number of players.
Be sure not to stand on the spot where the Stone Guardians spawn the Stone Guardian Sword as if you sit on it, it is mostly likely an instant death.
For Winter 2016-18, the two Stone Guardians were recolored to fit an icy theme, and the floor of their room was turned into ice tiles.