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An impossible intracate pattern belies these blades, carved from a self-perfecting crystalline deity. |
Tier |
UT |
XP Bonus |
7% |
Soulbound |
|
Feed Power |
970 |
Forging Cost |
45 / 120 / 135 / 1560
/ 1 /
UT(s)
|
Dismantling Value |
15 / 40 / 45
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|
Shots |
2 |
Damage |
65–100 (average: 82.5) |
Projectile Speed |
20 tiles/second |
Lifetime |
0.24 seconds |
Range |
4.8 tiles |
Effect(s) |
Shots pass through obstacles Shots hit multiple targets |
Rate of Fire |
90% |
|
Shots |
4 |
Damage |
35–70 (average: 52.5) |
Projectile Speed |
8 tiles/second |
Lifetime |
0.125 seconds |
Range |
1 tiles |
Effect(s) |
Shots pass through obstacles |
Rate of Fire |
90, 45% |
Game Animation
Notes
This weapon currently is unique in that it is impossible to hit every shot, at least on a single target. You can’t hit all of them by sitting on an enemy, nor by being as far away as possible.
Specifically, the Fractal Blades fire two parallel daggers like an ordinary dual blade. Then, shots originate on each side at the midpoint and endpoint ranges, that are angled backward and away from the other side. You can hit up to 4 shots at once by being accurate enough to hit both “main” shots while targeting at either the midpoint or endpoint for the side shots.
As this weapon has two piercing bullets responsible for most of its damage, and quite the wide spread, it is quite useful for clearing various groups of enemies.
In terms of single-target damage: if you can hit 4 shots, it will beat the Dirk of Cronus and Avarice at very low levels of DEF (up until ~10 DEF). If you only hit the main 2 shots, it will be worse than the T12 Bloodshed Blades.
Dual Blades |
| UT. Fractal Blades |
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Limited Edition Dual Blades |
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