Construction Gear are items which contribute toward the set bonus’ of the Beginner, Advanced, and Pro Construction Worker Sets granted by the Laborer’s Hard Hat, Operator’s Hard Hat, and Foreman’s Hard Hat respectively.
The Construction Gear weapons are essentially reskins of the tier 12 weapons, with a +2 VIT stat bonus.
Construction Gear weapons are obtainable through the Construction Goodie Bag, or by exchanging a Construction Weapon Box at The Tinkerer.
Item | Name | Projectile |
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Spatula Dagger | ![]() |
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Nail Gun Bow | ![]() |
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Screwdriver Staff | ![]() |
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Measuring Wand | ![]() |
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Hammer Sword | ![]() |
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Sawblade Katana | ![]() |
The Construction Gear armors are essentially reskins of the tier 13 armors, however with a 7% XP Bonus and an additional +4 VIT stat bonus.
Construction Gear weapons are obtainable through the Construction Goodie Bag, or by exchanging a Construction Armor Box at The Tinkerer.
Item | Name | Stats |
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Fitted Construction Vest | +17 DEF +5 DEX +4 VIT |
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Magic Construction Vest | +4 ATT +13 DEF +6 WIS +55 MP +4 VIT |
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Heavy Construction Vest | +24 DEF +4 VIT |
The Construction Gear rings are mandatory in each Construction Gear set.
The Laborer’s Hard Hat and Foreman’s Hard Hat are obtainable through the MotMG: Reconstruction Campaign (Ranks 1 and 20 respectively).
The Operator’s Hard Hat is obtainble through The Tinkerer Reconstruction Quests (Construction Task 9).
Item | Name | Bonuses | Effects | On Equip | XP Bonus | Feed Power |
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Laborer’s Hard Hat | 2nd Piece Bonus: +20 HP, +20 MP, +2 VIT, +2 WIS, +2 ATT, +4 SPD 3rd Piece Bonus: +20 HP, +20 MP, +2 VIT, +2 WIS, +2 ATT Subtotal of Bonuses: +40 HP, +40 MP, +4 ATT, +4 SPD, +4 VIT, +4 WIS |
On Taking Damage: ![]() Cooldown: 10 seconds On Shoot: Restore 100 mana when In Combat below 50% MP Cooldown: 30 seconds |
+40 HP +2 ATT |
6% | 700 |
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Operator’s Hard Hat | 2nd Piece Bonus: +40 HP, +40 MP, +4 VIT, +4 WIS, +4 ATT, +8 SPD 3rd Piece Bonus: +40 HP, +40 MP, +4 VIT, +4 WIS, +4 ATT Subtotal of Bonuses: +80 HP, +80 MP, +8 ATT, +8 SPD, +8 VIT, +8 WIS |
On Taking Damage: ![]() Cooldown: 10 seconds On Shoot: Restore 150 mana when In Combat below 50% MP Cooldown: 30 seconds |
+40 HP +4 ATT |
7% | 700 |
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Foreman’s Hard Hat | 2nd Piece Bonus: +60 HP, +60 MP, +6 VIT, +6 WIS, +6 ATT, +12 SPD 3rd Piece Bonus: +60 HP, +60 MP, +6 VIT, +6 WIS, +6 ATT Subtotal of Bonuses: +120 HP, +120 MP, +12 ATT, +12 SPD, +12 VIT, +12 WIS |
On Taking Damage: ![]() Cooldown: 10 seconds On Shoot: Restore 200 mana when In Combat below 50% MP Cooldown: 30 seconds |
+40 HP +6 ATT |
8% | 700 |