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Forge

This page is currently a work in progress.

Last updated: Exalt Version 2.3.2.0 (June 2022)

The Forge is a gameplay mechanic that allows players to exchange undesired Untiered (UT) and Set Tier (ST) items for others. The Forge was introduced to the Vault in Exalt Version 1.3.0.0 (Dec 2020).

The Realm Eye says:
Truth be told, I have seen the Blacksmith quite a few times already. Don’t ask her, but she’s old. Like, quite old. She was first seen in the eastern lands, then here and there. She wanted to study the craftsmanship of artifacts all around the realm.
While traveling, she was always taking frantic notes with extreme interest on crafting methods of the different civilizations. I know she also accompanied Davy Jones’ fleet for a while before he lost against Oryx, and she mourned the loss of her friend.
Somehow, after Oryx opened his Sanctuary, things went sour and she got serious. She found the Nexus and decided to take the adventurers’ side. But most of her notes on the items she studied are lost and scattered around the realm, and who knows where else.

Images

The Forge

Inside the Forge


Materials

Items require varying quantities of materials, with UTs forged from Common Common Material, Rare Rare Material and Legendary Legendary Material materials, and STs forged from Mythical Mythical Material materials.

These materials are obtained by dismantling other untiered/set tier items, with the quality and quantity of material depending on the rarity of the item.

A majority of items, especially those higher in rarity, also require marks from the dungeon they drop from to forge. Additionally, some powerful endgame UTs require at least one UT from its same dungeon/set of dungeons to forge. For example, a Crystal Shield requires at least one other UT from the Fungal/Crystal Cavern to forge it.

On the other hand, STs require Mythical Set Tokens for their respective set instead of dungeon marks. These tokens can be chosen from the ST Master’s Chest.


Forgefire

Forging consumes Forgefire Forgefire, which is obtained at a rate of 300 per day or by using Sulphur. A maximum of 1600 Forgefire can be accumulated at any given time.

Until Exalt Version 1.3.0.2 (Jan 2021), Forgefire was obtained at a rate of 400 per day.


Tiers

While UT items lack an official “Tier” listed in-game, players have observed a pattern in the Material and Forgefire cost of items, where items of increasing rarity and acquisition difficulty have uniform Forging Costs and Dismantling Values.

As a general rule, dismantling items of a given tier will give a third of the materials it would take to forge an item of that tier. This means it takes three items in a given tier to forge an item in the same tier.
A notable exception is the SS tier, which provides the same materials as items in the S tier when dismantling, but requires the materials of four S or SS tier items.

Tier Forging Cost Dismantling Value
SS 60 Legendary Material / 160 Rare Material / 180 Common Material / 1560 Forgefire 15 Legendary Material / 40 Rare Material / 45 Common Material
S 45 Legendary Material / 120 Rare Material / 135 Common Material / 1560 Forgefire 15 Legendary Material / 40 Rare Material / 45 Common Material
A 90 Rare Material / 120 Common Material / 720 Forgefire 30 Rare Material / 40 Common Material
B 45 Rare Material / 90 Common Material / 400 Forgefire 15 Rare Material / 30 Common Material
C 60 Common Material / 120 Forgefire 5 Rare Material / 20 Common Material
D 45 Common Material / 60 Forgefire 15 Common Material

Default Items

Below is a list of items that can be forged by default. Other forgable items require finding their respective blueprint.

Tier Items
S Tome of the Mushroom TribesFungal BreastplateQuiver of ThunderPenetrating Blast SpellTrap of the Vile Spirit
A Tome of PainPrism of Dire InstabilityWakizashi of Eastern Winds
B Pirate King's CutlassResurrected Warrior's ArmorRobe of the Mad ScientistTlatoani's ShroudNecronomicon
C Enchantment OrbBone DaggerSt. Abraham's WandAmulet of DispersionCandy RingCoral Silk ArmorChasuble of Holy LightRing of Divine Faith
D Sandstone SealCracked Crystal SkullSpider's Eye RingRobe of the TlatoaniCrystal Bone RingBramble BowCocoon QuiverCorsair Ring

Note that all 3rd gen+ ST’s are unlocked by default and in Forge, and don’t require blueprints.


Ore

Ore can be found as a rare drop from enemies, bought from the shop, or (tentatively) a reward for limited-time events and daily logins. There are four qualities of ore: Basic, Greater, Superior, and Paramount, corresponding to the C, B, A, and S tiers respectively.

A single ore can be used in the forging of an item and will give equivalent materials to a UT of its tier.


Exclusive/Limited Items

Many UTs, such as seasonal/event reskins of existing items and special UT set items, can only be dismantled.

Reskinned UT items will typically grant the same materials as their base item.

UT items that don’t have a base item (such as the Agents of Oryx Gear) will grant materials relative to their rarity and power.

Shiny items cannot be forged, and when dismantled provide the same Material value as their normal counterparts.


See Also:
Forging introduced and explained by DECA in the 1.3.0.0.0 patch notes


History

Update 4.1.4.0 (February 2024) streamlined the way ST Tokens were acquired by making all bosses that previously dropped them now drop a single ST Master’s Chest, from which a single ST Token can be chosen. Previously, each ST token had a specific one or few bosses that dropped it.

Update 4.1.3.0 (January 2024) added the ability to store item materials directly in the forge, up to a base cap of 2,000 per material type, for a small forgefire cost. Prior to this update, equipment could only be dismantled when forging an item.