Longbows are a subtype weapon used by bow-wielding classes: Archers, Huntresses and Bards.
Longbows are more accurate as you get further away, as their shots start offset but converge as they travel. Unlike contemporary weapons like the Sword of the Colossus, they do not have a set max range, so they continue to true even with the Inspired buff. Compared to regular bows, Longbows have better DPS at low defense and maintain that at max range.
Tiered longbows all fire 3 shots, have a range of 7.04, use burst firing, and unlike normal bows, do not pierce.
The rate of fire for the tiered longbows is complicated, consisting of an intra-burst rate of fire of 92%, 96% and 100% for the three respective projectiles, causing a slight desync. There is a delay based on DEX between the start of two bursts roughly equal to (135-DEX)/75 seconds, with the bursts per second being the inverse of this. If DEX is low enough, continuous slow fire will be maintained, as not all 12 shots will fire before the cooldown starts.
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Longbow | Tier | Name | Damage (Average) | XP Bonus | Feed Power | Projectile |
---|---|---|---|---|---|---|
7 | Hunter’s Longbow | 65-70 (67.5) | 1% | 53 | ||
8 | Gilded Longbow | 75-80 (77.5) | 2% | 75 | ||
9 | Emerald Longbow | 85-90 (87.5) | 3% | 109 | ||
10 | Mystic Longbow | 90-105 (97.5) | 4% | 159 | ||
11 | Crimson Longbow | 95-115 (105) | 5% | 233 | ||
12 | Longbow of the Endless Sky | 100-125 (112.5) | 6% | 450 | ||
13 | Longbow of the Morning Spirit | 105-130 (117.5) | 7% | 650 | ||
14 |
Longbow of the Midnight Diamond | 110-145 (127.5) | 8% | 950 |
Longbow | Tier | Name | Damage (Average) | Shots | Range | XP Bonus | Feed Power | Projectile |
---|---|---|---|---|---|---|---|---|
UT | Hama Yumi | Main: 120-150 (135) Side: 55-65 (60) Ignores defense of target |
Main: 2 Side: 2 |
7.04% | 8% | 1200 |