Longbows are a subtype weapon used by bow-wielding classes: Archers, Huntresses and Bards.
Longbows are more accurate as you get further away, as their shots start offset but converge as they travel. Unlike contemporary weapons like the Sword of the Colossus, Longbows do not have a set max range, so they continue to true even with the Inspired buff.
Tiered longbows all fire 3 shots, have a range of 7.04, use burst firing, and unlike normal bows, do not pierce.
The rate of fire for the tiered bows is complicated, consisting of an intra-burst rate of fire of 92%, 96% and 100% for the three respective projectiles, causing a slight desync. After the fourth burst there is a flat delay before any projectile can fire again, which resyncs the three projectiles. The exact delay is based on DEX, unless it’s so low that the projectiles stop acting as burst fire. This has the effect of making the Longbows scale very poorly with dexterity. They have better DPS than tiered bows below approximately 50 DEX, though maintain this at max range.
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Longbow | Tier | Name | Damage (Average) | XP Bonus | Feed Power | Projectile |
---|---|---|---|---|---|---|
7 | Hunter’s Longbow | 65-70 (67.5) | 1% | 53 | ||
8 | Gilded Longbow | 75-80 (77.5) | 2% | 75 | ||
9 | Emerald Longbow | 85-90 (87.5) | 3% | 109 | ||
10 | Mystic Longbow | 90-105 (97.5) | 4% | 159 | ||
11 | Crimson Longbow | 95-115 (105) | 5% | 233 | ||
12 | Longbow of the Endless Sky | 100-125 (112.5) | 6% | 450 | ||
13 | Longbow of the Morning Spirit | 105-130 (117.5) | 7% | 650 | ||
14 |
Longbow of the Midnight Diamond | 110-145 (127.5) | 8% | 950 |
Longbow | Tier | Name | Damage (Average) | Shots | Range | XP Bonus | Feed Power | Projectile |
---|---|---|---|---|---|---|---|---|
UT | Hama Yumi | Main: 120-150 (135) Side: 55-65 (60) Ignores defense of target |
Main: 2 Side: 2 |
7.04% | 8% | 1200 |